PS3 - Call of Duty: Black Ops - Official Thread - Season 1 Belongs to Team 8. CHAMPIONS!

Good zombie sessions tonight Vintage and Dhuang 
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First time I've played with any NTers in that mode.
 
Good zombie sessions tonight Vintage and Dhuang 
smokin.gif
First time I've played with any NTers in that mode.
 
i put mw2 in last night for the first time after the release of ops...it aint the same no more, ops needs a patch please!
 
i put mw2 in last night for the first time after the release of ops...it aint the same no more, ops needs a patch please!
 
Who is PSN:JHawxcuse? my first randomly ran into NT'er ever


Got my first kill with the tomahawk yesterday, "Bankshot" + "Scalper"
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Who is PSN:JHawxcuse? my first randomly ran into NT'er ever


Got my first kill with the tomahawk yesterday, "Bankshot" + "Scalper"
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Twitter update from Josh Olin 12/3:

Gameplay Tuning:
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
• Subtle increase in sniper rifle accuracy when scoping in.
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.
All of this sounds terrific!
 
Twitter update from Josh Olin 12/3:

Gameplay Tuning:
• Limit the ability to re-roll supply drops using Hardline Pro to Care Packages only, no other killstreak drops.
• Added a negative influencer to all spawn points to decrease the chances of spawning near an enemy. This will further improve spawning protection on top of previous updates.
• Additional sound mix tuning for Ninja Pro users – increased ranges and volume of enemy footsteps, and removed player footstep sounds on concrete material types.
• Increased headshot multipliers for sniper rifles. Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots.
• Subtle increase in sniper rifle accuracy when scoping in.
• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.
• Additional minor reductions in knife lunge.
All of this sounds terrific!
 
Originally Posted by iLLoQuent aka DSK

The knifing lunge needs to get fixed up a bit too...a lil' too commando'$%% right now.
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I almost never go for knife kills so that gets me in trouble sometimes in close battles. Then when I do go for knifes...it seems like 80% of the time I miss.
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Originally Posted by IRockTMacs

• Additional minor reductions in knife lunge.

pimp.gif

Originally Posted by IRockTMacs

• Subtle increase in sniper rifle accuracy when scoping in.

eyes.gif

Originally Posted by IRockTMacs

• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.

#+%+ is this?
 
Originally Posted by iLLoQuent aka DSK

The knifing lunge needs to get fixed up a bit too...a lil' too commando'$%% right now.
30t6p3b.gif
I almost never go for knife kills so that gets me in trouble sometimes in close battles. Then when I do go for knifes...it seems like 80% of the time I miss.
alien.gif
Originally Posted by IRockTMacs

• Additional minor reductions in knife lunge.

pimp.gif

Originally Posted by IRockTMacs

• Subtle increase in sniper rifle accuracy when scoping in.

eyes.gif

Originally Posted by IRockTMacs

• Added a render delay to the red diamond player indicators that appear when controlling the Gunship, Valkyrie Rocket and Chopper Gunner. When a player first spawns, this will not appear for a period of time.

#+%+ is this?
 
Patch 1.04 submissions on 12/6.

Issues Addressed:
# • Resolved several issues with parties getting disbanded unexpectedly.
# • Additional measures to prevent the “Transmission error
 
Patch 1.04 submissions on 12/6.

Issues Addressed:
# • Resolved several issues with parties getting disbanded unexpectedly.
# • Additional measures to prevent the “Transmission error
 
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