Friday The 13th: The Game | Xbox One, PS4, PC | RD: 05/26/17

Eric with another L trying to kill 22
laugh.gif
I tried to be too pretty with it and toast his *** smh

Mizgene had to save the day as usual
 
Y'all still on?
Yea hop on

Actually nvm we only playing one more game

I'll catch y'all tomorrow.

You missed the good stuff :lol:


I'm a noob with the whole PS4 party chat thing but those first two games I couldn't hear anyone at all! Y'all switch to game chat or something? Couldn't figure it out for the life of me lol

Opened up the YouTube stream and heard all y'all talking!
 
 
 
 
 
Y'all still on?
Yea hop on

Actually nvm we only playing one more game
I'll catch y'all tomorrow.
You missed the good stuff
laugh.gif

I'm a noob with the whole PS4 party chat thing but those first two games I couldn't hear anyone at all! Y'all switch to game chat or something? Couldn't figure it out for the life of me lol

Opened up the YouTube stream and heard all y'all talking!
yea we tried out party chat today.

Thats the only way ppl can hear the NT commentary

By the time we realized you werent in the chat you had already left lol
 
My homie that hopped on for a few games streamed as well... :lol:



Bruh :rofl: :rofl: :rofl: :rofl:

I couldn't deal with this glitchfest, that's why I called it a night after that game. It's honestly the only reason 1 counselor survived. Whoever was Chad gave me a hard time cause I could've had him on 3 different occasions but this muhfu**a was glitchin like crazy. I was in range to grab him and boom, disappears and then reappears farther away from Jason :smh:
 
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The latest from the Devs:

We have a hotfix out right now for Steam users that addresses the memory leak issue as well as a few bugs that have been encountered on all platforms.
This is our next round of patches being worked on, with substantial patches coming to all three platforms relatively soon; so those users on Xbox One and PS4 should see this memory leak issue resolved in short order! We are currently testing and evaluating and will update the moment when we are able.
Again, thank you for your continued patience and support!
Notes;
- Fixed cause of some random mid-game freeze crashes.
- Fixed a memory leak for dedicated servers.
- Forbidding Hunter (Tommy Jarvis) counselor selections.
- Fixed an exploit with crouching back into objects.
- Fixed some achievements not unlocking when playing on dedicated servers.
This should end the Packanack Lodge roof glitch, various map escapes that have been found and you should see far less crashing now that we've localized the major memory leak issues. These updates will be happening for consoles relatively soon, but this should help with those that are getting connection issues.
REMINDER FOR CONSOLE USERS; we can't update as frequently on consoles as we can with the Steam platform. When we push a build for consoles, we need it to be far more inclusive. This hotfix is ensuring we are on the correct path and so far feedback has been more positive with achievements working and lack of people on top of buildings. We're taking this feedback in so that when we are ready for consoles, there's far more confidence than our earlier firefighting patches.
Let us know how things go and we can't wait to update our console players.
 
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