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- Feb 18, 2006
I agree with what Hybrid is saying about some of these tapes need to be cutscenes and have dedicated time to them. I mean it helps with visuals when hearing about the cloning program 10 years ago. I remember listening to that tape, I literally had to stop what I was doing in mission, and pay attention. **** was deep.
But on the other hand I can see why they changed it, you're constantly immersed in the game, no time to stop anymore for codec/radio conversations, blame the ADD gamers. In MGS IV, what was the complaint? Too many movies, too much dialogue, story too convulsed. Gameplay still one of the best of last generation. How did they fix those complaints, put the story and the dialogue in optional cassette tapes. The cutscenes I've seen have been great so far.
One complaint I have is on main missions, Hideo puts who's involved in the mission, "Featuring: The Skulls" "Skull Face" I like to just browse the iDroid while all that is going on, so I don't stumble upon a spoiler
But on the other hand I can see why they changed it, you're constantly immersed in the game, no time to stop anymore for codec/radio conversations, blame the ADD gamers. In MGS IV, what was the complaint? Too many movies, too much dialogue, story too convulsed. Gameplay still one of the best of last generation. How did they fix those complaints, put the story and the dialogue in optional cassette tapes. The cutscenes I've seen have been great so far.
Mission after getting the kids
getting away from Fire dude again. I was so confused how to get through this part. This was the first time in the game I was really challenged.
If you've gotten to this part, then you already know, that upright metal gear already made a couple appearances.
If you've gotten to this part, then you already know, that upright metal gear already made a couple appearances.