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Smash Bros. Will Change the Way Edge-Guarding Works
Vague comments from creator Masahiro Sakurai make it difficult to discern just how edge guarding will work in the new Smash Bros.
by Jose Otero JANUARY 22, 2014
Last night on Miiverse, Smash Bros creator Masahiro Sakurai posted some new details about how edge guarding would change in the new game.
“There are many changes being made to attack and defense options for grabbing edges. In this picture, Link is actually trumping Mario's grab, ” Sakurai said. In a follow up post, Sakurai included additional changes to periods of invincibility while hanging on a ledge, and how grab controls would no longer be affected by specific damage percentage.
In previous games, edge guarding is an attempt to prevent a player who has been knocked off the stage from recovering and climbing back on.
It’s unsure just how Sakurai’s changes will effect edge guarding in Smash Bros, but the changes could ultimately have a big impact on the way matches play out. It is important to remember this game is still in development, so inevitably more changes are on the way.
Super Smash Bros for Wii and 3DS is expected to release in 2014. Recently, King Dedede was announced as the 21st character on the roster. Check out IGN’s Smash Wiki for a comprehensive collection of all the screenshots so far.
Vague comments from creator Masahiro Sakurai make it difficult to discern just how edge guarding will work in the new Smash Bros.
by Jose Otero JANUARY 22, 2014
Last night on Miiverse, Smash Bros creator Masahiro Sakurai posted some new details about how edge guarding would change in the new game.
“There are many changes being made to attack and defense options for grabbing edges. In this picture, Link is actually trumping Mario's grab, ” Sakurai said. In a follow up post, Sakurai included additional changes to periods of invincibility while hanging on a ledge, and how grab controls would no longer be affected by specific damage percentage.
In previous games, edge guarding is an attempt to prevent a player who has been knocked off the stage from recovering and climbing back on.
It’s unsure just how Sakurai’s changes will effect edge guarding in Smash Bros, but the changes could ultimately have a big impact on the way matches play out. It is important to remember this game is still in development, so inevitably more changes are on the way.
Super Smash Bros for Wii and 3DS is expected to release in 2014. Recently, King Dedede was announced as the 21st character on the roster. Check out IGN’s Smash Wiki for a comprehensive collection of all the screenshots so far.