Official: GTA VI Thread: Trailer 1 Out Now: PS5 Series X & Series Confirmed: Tentative Release Window Fall 2025

Will you buy GTA V For PS4 OR XBOX ONE

  • Yes: I waited out and skipped GTA V For PS3 & XBOX 360

    Votes: 24 16.3%
  • Yes: I love the game and will be gladly double dip on the game

    Votes: 105 71.4%
  • No: I'm waiting for the PC version of the game to come out

    Votes: 9 6.1%
  • No: I hated GTA Online and will never trust R* again

    Votes: 7 4.8%
  • No: GTA games aren't my type of games and I'll stick to other games like COD: AW, Assassins Creed Un

    Votes: 4 2.7%

  • Total voters
    147
GTA 5's Leaked Xbox 360 Data Reveals PC, PS4 Build Code
Author: William Usher | published: 2013-09-14 19:28:53

GTA_5_59102.jpg



By now everyone should be well aware that Grand Theft Auto V has been leaked for the Xbox 360 and PlayStation 3, right? Well you should also know that most crackers don't just dump and upload a game, they fiddle with the code, they play with the file structures and ultimately they open the game up to see what's inside. Do you guys want to know what they found inside?

When modding games on consoles it's sometimes fun to see how a game is structured. For a lot of newer games, though, the files are heavily encoded and unless you have the source files it's tough to mod console games or take a peek inside their inner workings. However, with a lot of patience and a little bit of torrenting, the sewage of the internet managed to cook up some interesting results... I'm talking about the folk over at 4Chan.

A cross-post on Reddit links to an alleged Pastebin file containing an XML of the config file for the Xbox 360 version of GTA. Just in case Rockstar has Take Two put their lackey lawyers on the link, here's an image of the XML.



Of course, there's the obvious skeptical take that we have to address first and foremost: Could someone have wasted their time to type out nearly 2,000 lines of code and paste it online and say it's from the Xbox 360 version? Yes, very much so. However, I'm here to tell you from personal experience, it's easier to have copied the contents of the file from the leaked torrent and uploaded it online than to re-type it.

For those of you wondering why build code for the PC, PS3 and PS4 would be in an Xbox 360 config file, a few other games also had similar config files in their SDK with multiple configurations for different platforms, including Borderlands, Unreal Tournament 3 and Star Wars: Battlefront 2 just to name a few. Heck, there are even PS3 and Xbox 360 configuration settings for APB: Reloaded if you bother to look through the data folders.

To better explain this for newbies: Most developers build games around a general code base and configure the game's specifications per platform within an single config file, as opposed to building new code or separate config files for each and every platform. The only time the code will drastically changed is when a mobile or portable port is involved.

_1379208912.jpg


As for the 360 config file... the different pool sizes you see roughly relates to how much of 'X' will be stored in memory based on platform specifications. Most of every AAA multiplatform game has a file like this to scale texture, draw distance, particle effects or actor data to each platform.

As you'll notice, there are specifications for the Xbox 360, PC, PS3 and Orbis, or the PlayStation 4 (viz., the Orbis is the name of the PS4's operating system when working with the dev kit).

This shouldn't be too surprising given that Sony inadvertently leaked it beforehand that GTA V would be arriving on the PS4. In addition to this, information on the PC and PS4 versions of Grand Theft Auto V were also leaked on Amazon Germany, according to Gaming Bolt. Amazon France also listed a PC version of GTA V, according to IGN.

Now let's put the information together: The current-gen versions of the game don't look anything like the promotional footage. The Xbox 360 leaked files – if they are to be believed – contains configuration data assets for next-gen and PC versions of GTA V. Amazon mistakenly leaks listings of the game for PC and PS4 and Sony mistakenly blurts out that the game is coming to their console.

Now I'm sure there are some fanboys who are diehard intent on believing that GTA V will be seventh-gen exclusive, but the evidence at this point looks kind of overwhelming wouldn't you say? Besides, I doubt Rockstar would invest that much time and effort into the high-poly, high-density, high-quality assets for the game just so that they couldn't be used on today's geriatric home consoles.

If you're still intent on getting the current generation version of the game, feel free to scour your options with the midnight release plan. If you think this news is bogus... feel free to take a look at the assets for yourself. Be warned, though, Take Two is on the lookout for any pre-release access of the game, which is why they're working with Microsoft to ban Xbox 360 consoles.

http://www.cinemablend.com/games/GTA...ode-59102.html
 
GTA 5's Leaked Xbox 360 Data Reveals PC, PS4 Build Code
Author: William Usher | published: 2013-09-14 19:28:53

GTA_5_59102.jpg



By now everyone should be well aware that Grand Theft Auto V has been leaked for the Xbox 360 and PlayStation 3, right? Well you should also know that most crackers don't just dump and upload a game, they fiddle with the code, they play with the file structures and ultimately they open the game up to see what's inside. Do you guys want to know what they found inside?

When modding games on consoles it's sometimes fun to see how a game is structured. For a lot of newer games, though, the files are heavily encoded and unless you have the source files it's tough to mod console games or take a peek inside their inner workings. However, with a lot of patience and a little bit of torrenting, the sewage of the internet managed to cook up some interesting results... I'm talking about the folk over at 4Chan.

A cross-post on Reddit links to an alleged Pastebin file containing an XML of the config file for the Xbox 360 version of GTA. Just in case Rockstar has Take Two put their lackey lawyers on the link, here's an image of the XML.



Of course, there's the obvious skeptical take that we have to address first and foremost: Could someone have wasted their time to type out nearly 2,000 lines of code and paste it online and say it's from the Xbox 360 version? Yes, very much so. However, I'm here to tell you from personal experience, it's easier to have copied the contents of the file from the leaked torrent and uploaded it online than to re-type it.

For those of you wondering why build code for the PC, PS3 and PS4 would be in an Xbox 360 config file, a few other games also had similar config files in their SDK with multiple configurations for different platforms, including Borderlands, Unreal Tournament 3 and Star Wars: Battlefront 2 just to name a few. Heck, there are even PS3 and Xbox 360 configuration settings for APB: Reloaded if you bother to look through the data folders.

To better explain this for newbies: Most developers build games around a general code base and configure the game's specifications per platform within an single config file, as opposed to building new code or separate config files for each and every platform. The only time the code will drastically changed is when a mobile or portable port is involved.

_1379208912.jpg


As for the 360 config file... the different pool sizes you see roughly relates to how much of 'X' will be stored in memory based on platform specifications. Most of every AAA multiplatform game has a file like this to scale texture, draw distance, particle effects or actor data to each platform.

As you'll notice, there are specifications for the Xbox 360, PC, PS3 and Orbis, or the PlayStation 4 (viz., the Orbis is the name of the PS4's operating system when working with the dev kit).

This shouldn't be too surprising given that Sony inadvertently leaked it beforehand that GTA V would be arriving on the PS4. In addition to this, information on the PC and PS4 versions of Grand Theft Auto V were also leaked on Amazon Germany, according to Gaming Bolt. Amazon France also listed a PC version of GTA V, according to IGN.

Now let's put the information together: The current-gen versions of the game don't look anything like the promotional footage. The Xbox 360 leaked files – if they are to be believed – contains configuration data assets for next-gen and PC versions of GTA V. Amazon mistakenly leaks listings of the game for PC and PS4 and Sony mistakenly blurts out that the game is coming to their console.

Now I'm sure there are some fanboys who are diehard intent on believing that GTA V will be seventh-gen exclusive, but the evidence at this point looks kind of overwhelming wouldn't you say? Besides, I doubt Rockstar would invest that much time and effort into the high-poly, high-density, high-quality assets for the game just so that they couldn't be used on today's geriatric home consoles.

If you're still intent on getting the current generation version of the game, feel free to scour your options with the midnight release plan. If you think this news is bogus... feel free to take a look at the assets for yourself. Be warned, though, Take Two is on the lookout for any pre-release access of the game, which is why they're working with Microsoft to ban Xbox 360 consoles.

http://www.cinemablend.com/games/GTA...ode-59102.html

1000


I'll gladly double dip if R* releases a PS4 version.

I know I won't be the only NT'er also.

R* is one of the few game developers & producers who deserve it.


EA, Ubisoft, Activision. I would never double dip on any of their games.
 
Son so im watching this livestream and the dude playing found the cheat code for the Blizzard helicopter. And he's going ham on the police. The rockets lock on and everything :smokin :smokin :smokin
 
you sure you don't mean buzzard helicopter?

what's up with these folks complaining about the driving mechanics? i haven't played the game yet, but i heard they were similar to IV's and if that's the case, then i'm inclined to believe the problem is with the players. if any of the people complaining drive like most of the people in the leaked videos floating around, then they need to focus more on steering and braking, and less on complaining.
 
does anyone know how to get out of your car without turning it off? I tried tapping Y lightly but it doesnt seem to work
 
you sure you don't mean buzzard helicopter?

what's up with these folks complaining about the driving mechanics? i haven't played the game yet, but i heard they were similar to IV's and if that's the case, then i'm inclined to believe the problem is with the players. if any of the people complaining drive like most of the people in the leaked videos floating around, then they need to focus more on steering and braking, and less on complaining.

I think the driving is way better that IV. The Infernus can actually turn now.
 
mean.gif
 Casually scrolling through this thread and that clown SosMoney dropped that bomb about Grove Street without putting it in spoilers 
indifferent.gif
 I swear dog 
 
Just realizzed I have class all morning Tuesday, then work that night 
sick.gif
 If I'm not too tired from class on Monday, I might not get any chance to play until Wednesday morning 
tired.gif
 
Guys, rockstar and other sites have already spoken about grovestreet and the territory being ballas terf before the game even leaked. :lol
 
Son so im watching this livestream and the dude playing found the cheat code for the Blizzard helicopter. And he's going ham on the police. The rockets lock on and everything :smokin :smokin :smokin

Some people are saying that some of the cheats from San Andreas work but nobody has confirmed it yet. They have pretty much confirmed though that the input for cheats is the same as the old games. No more dialing like IV. Heres a link to the list of cheats so far

http://www.gta5cheats.com/cheats/ps3/

Pics of the weather cheat and buzzard cheat:
400


400

Guys, rockstar and other sites have already spoken about grovestreet and the territory being ballas terf before the game even leaked. :lol

Yea ign even wrote an article about it a week or two ago
 
I'll mad no PC version yet

I'm sitting on a Wii U and PC cause I didnt get much mileage out of PS3 and 360 when my PC was built and now :{
 
you sure you don't mean buzzard helicopter?

what's up with these folks complaining about the driving mechanics? i haven't played the game yet, but i heard they were similar to IV's and if that's the case, then i'm inclined to believe the problem is with the players. if any of the people complaining drive like most of the people in the leaked videos floating around, then they need to focus more on steering and braking, and less on complaining.
The driving is nothing like IVs, the cars are way more responsive and dont slide around everywhere. You can weave in and out of traffic like its nothing at top speeds. The driving is vastly improved and I've yet to find a car I didnt enjoy driving.
 
does anyone know how to get out of your car without turning it off? I tried tapping Y lightly but it doesnt seem to work

That should have worked because if you hold down that button it turns off the engine.


you sure you don't mean buzzard helicopter?

what's up with these folks complaining about the driving mechanics? i haven't played the game yet, but i heard they were similar to IV's and if that's the case, then i'm inclined to believe the problem is with the players. if any of the people complaining drive like most of the people in the leaked videos floating around, then they need to focus more on steering and braking, and less on complaining.

I haven't played the game yet, but from what I've seen the mechanics do look more responsive. Only thing I don't like is the car damage.
 
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