OFFICIAL NBA 2k16 Thread | Available Now

Playing 12 minute quarters in a basketball video game will never give you realistic stats.
Speak for yourself. I have been playing 12 minute quarters for about 7 years now and I get realistic stats. Maybe you play at an unrealistic pace which is why you are seeing unrealistic stats
 
Same here. I always go 12 minutes and numbers aren't really inflated.

I could average 50/12/12 but I try to play realistically.
 
Speak for yourself. I have been playing 12 minute quarters for about 7 years now and I get realistic stats. Maybe you play at an unrealistic pace which is why you are seeing unrealistic stats

Realistic stats in 12min quarters in Myplayer is not possible. Mainly because of the incompetence of your team ai.

But if you're playing against the cpu, and have the right sliders/settings...then it's all good.
 
Same here. I always go 12 minutes and numbers aren't really inflated.

I could average 50/12/12 but I try to play realistically.
Basically. I play 12 min quarters and get realistic-ish stats. Just don't be a ballhog and it's kinda easy.

Although it does get boring sometimes and I gotta go out there and drop 100 to get it out of my system 
laugh.gif


What's the most points yall have ever scored in myplayer/career? Mine is like 125 or something. I can't remember exactly. I know it's 120 something.
 
Playing 12 minute quarters in a basketball video game will never give you realistic stats.
Maybe not close to the production but it has been looking good.. 

Just too damn time consuming.. A whole hour... smh
 
1-3-1 stopped the cheese
laugh.gif

Not to mention it was crazy easy to beat
Yea i guess you were of the dudes abusing that **** then 
laugh.gif


If you went straight to that without even attempting to play on ball then you were trash

Its not so much that it was hard to beat..it was jus annoying that you had everybody going right to it. and then the spacing was so off that everybody could recover and be able to contest from the paint to the 3pt line 
indifferent.gif


You were a bum if you ran that ****
 
Last edited:
Have you ever seen a team use the 3-2 to try and stop the Warriors from shooting 3s? Nah. It's a garbage defense that gives up corner 3s easy if you move the ball. Only reason the 1-3-1 used to work and these zones work is because the spacing is messed up in this game, the players would fly on defense and the models were a little too big for the court.
 
Looks like the first official entry into the series that can realistically separate itself from its last gen counterparts gameplay wise :hat Madden should take notes
 
1-3-1 stopped the cheese :lol

Not to mention it was crazy easy to beat


Yea i guess you were of the dudes abusing that **** then :lol

If you went straight to that without even attempting to play on ball then you were trash

Its not so much that it was hard to beat..it was jus annoying that you had everybody going right to it. and then the spacing was so off that everybody could recover and be able to contest from the paint to the 3pt line :|

You were a bum if you ran that ****

what? :lol 1-3-1 leaves baseline wide open, not to mention ball movement easily beat it
all it did was stop the clowns who ISO and drive to the basket.
Sounds like you are the bum for complaining about something so easy to beat :lol
 
eek.gif
eek.gif


Looking like a real improvement this year.. might have to go out and preorder that joint now 
 
The 147th episode of the Press Row Podcast takes a look deep into the mind of NBA 2K16. As we near the arrival of one of the most anticipated sports games ever - between a new Spike Lee-driven story, significantly upgraded franchise features offline and online, ambitious on-court gameplay additions, and new collaborative modes - host Rich Grisham sits down with two of the NBA 2K16 development team members to talk about what it all means. Scott O'Gallagher and Nino "Da Czar" Samuel join Rich for a wide-ranging discussion on what the NBA 2K franchise really means these days, why they think it's going to be the best basketball game ever made, and what's in store both now and the future
. - https://www.operationsports.com/for...odcast-nba-2k16-scott-ogallagher-da_czar.html

NBA 2K16 Gameplay Blog Wth Scott O'Gallagher - http://www.operationsports.com/features/2323/nba-2k16-gameplay-blog-with-scott-ogallagher/
 
1-3-1 stopped the cheese
laugh.gif

Not to mention it was crazy easy to beat
If you know basketball and know how to use off ball movement vs. 1-3-1, it is very easy to beat. Not to mention it gave up MANY offensive rebounds.

I welcomed that vs any cheeser
 
Back
Top Bottom