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Japanese culture gonna Japanese culture
¯\_(ツ)_/¯
Japanese culture gonna Japanese culture
¯\_(ツ)_/¯
ftfy.
So thinking about digital for gears
How does this predownload thing work
WaitSo thinking about digital for gears
How does this predownload thing work
You buy it..
It downloads..
it sits in "my games and apps" and taunts you until release date
and you hope it works on RD
All digital for me.
WaitSo thinking about digital for gears
How does this predownload thing work
You buy it..
It downloads..
it sits in "my games and apps" and taunts you until release date
and you hope it works on RD
All digital for me.
What do u mean hope it works on rd???
Oh okWaitSo thinking about digital for gears
How does this predownload thing work
You buy it..
It downloads..
it sits in "my games and apps" and taunts you until release date
and you hope it works on RD
All digital for me.
What do u mean hope it works on rd???
I've had like 2 releases choke on me in the past year.
1,000,000 people all press "a" and access the same game to get the same day 1 update all within a 60 period.... its like a manual DDOS on M$ servers.
The benefit of already having it installed is you are able to play it the second its "live". Its just every once in a while... it takes a few minutes to get in.
A lot of games release at 12AM EDT so thats 9PM our time... 9:01 im usually in. sometimes 9:05. but no matter what, its a far cry from installing it on a disk the next day.
Must of spent all your money on destiny DLC
Thats actually what bugged me so much about Destiny, and why I sold it 3 weeks in. Bungie didn't know what type of game it wanted to sell to people
Not a true RPG, not a true MMO, not a true FPS
Jack of all Trades, master of none.
To me, MMO mechanics are FLAT OUT GARBAGE.
The only reason people tolerate limited weekly locked content, timed raids, rescaled economy, rescaled weapons etc. is because it keeps a level playing field in a persistent world server.
Destiny has no persistent world, and no permanent shared servers. There is no community at all, except off-console sources, and there isn't even adequate matchmaking. Theres no reason to limit the experience by this typical MMO style.
The actual gameplay experience is a pretty fun, Halo Co-Op style action.
But the deliberate choke-points of content, and the endless rescaling of economy/weapons makes any achievement meaningless, because your just stuck on the treadmill