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i could agree with darkwing duckDid son really say he wanted Buzz Lightyear Darkwing Duck in Smash Bros?
That would be so ******* cold
lets get dangerous..........................
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i could agree with darkwing duckDid son really say he wanted Buzz Lightyear Darkwing Duck in Smash Bros?
That would be so ******* cold
Explorers is a multiplayer action-RPG that seems to blend all the best elements of a traditional FF game, with those of something more akin to Monster Hunter and even the underappreciated Crystal Chronicles spin-offs. What that actually means is it emphasizes cooperative play, the much adored job system, quests and taking down huge monsters (in this case summons — yep, you hunt summons; if that isn’t cool, we don’t know what is). The story seems to revolve around — wait for it — gathering crystals, further ensuring that the game’s core is rooted in some of the more bygone Final Fantasy titles. - See more at: http://www.hardcoregamer.com/2014/0...announced-for-3ds/88886/#sthash.rlEKHgxs.dpuf
Did son really say he wanted Buzz Lightyear Darkwing Duck in Smash Bros?
That would be so ******* cold
The new game is called Code Name:Steam, a new IP that's steampunk based and it's a turn-based strategy game.
Smash still has a grip of people at MLG. And that game is over 10yrs old. Dudes hella loyal to that game...No typo breh I was in disbelief when I heard
Smash still has a grip of people at MLG. And that game is over 10yrs old. Dudes hella loyal to that game...
My hands are still trembling after demoing The Deep on Project Morpheus, Sony’s virtual reality headset. The game brings players into the middle of shark-infested waters with only a flare gun and a flimsy steel cage for protection. It’s this generation’s Jaws in a new, terrifying reality never seen before, and will no doubt scar another decade of children who will be too scared to take a bath.
Everything’s all good, you’ve got your little flare gun in your right hand (yes, I realize I’m using both hands even though I didn’t need to, sorry) and you’re chilling out, able to look not only directly in front of you, but to the side and also behind. And then the shark comes and sh*t gets real. Excuse my language, that’s the only way I can accurately explain what it felt like to be in the world of The Deep.
If I had any complaint, it would be that the 5-minute demo (which is just a small snippet of the full version), was too long. I found myself lost in the dangerous world Sony had created, my heart racing as I desperately hoped for my comrades up top to “pull me up already.”