Nintendo Thread: Nintendo Direct Mini 03/26/2020

Which Pokémon game will you be buying?

  • Let's Go Pikachu!

    Votes: 13 46.4%
  • Let's Go Eevee!

    Votes: 3 10.7%
  • Both!

    Votes: 4 14.3%
  • None!

    Votes: 8 28.6%
  • O.0

    Votes: 0 0.0%

  • Total voters
    28
  • Poll closed .
Won’t matter
That’s the reason
Nintendo changed the insides
Of the switch a few weeks ago
It’s that tegra chip or whatever
Nintendo changed it a couple weeks back maybe even later
To prevent this exact thing
The hacking will only work for switches
That happened before the internal change
Hackers have said the os is great
Against hacking
It’s that integra or tegra whatever it’s called
It’s the chip that has the vulnerability
And allows this

The processor is called the Tegra X1, and they haven't started shipping units with any changed chip yet to the best of anyone's knowledge.

What we got hip to a few weeks back was the fact that they were most likely switching to the Tegra T214 as soon as possible to cut that hardware vulnerability off, but that's never been confirmed and whatever they're doing for damage control is in process still.
 
The processor is called the Tegra X1, and they haven't started shipping units with any changed chip yet to the best of anyone's knowledge.

What we got hip to a few weeks back was the fact that they were most likely switching to the Tegra T214 as soon as possible to cut that hardware vulnerability off, but that's never been confirmed and whatever they're doing for damage control is in process still.
Yep. Until Nintendo starts shipping the updated hardware revision then every Switch you buy will be hackable. And Nintendo can't do anything about it. No software update or patch will ever be able to fix it. Only that new hardware will be unhackable.

 
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Still don't matter. If Nintendo really holds out long enough it'll be hacked regardless :lol: there's too many ppl out there working on it. Just stop being jack***es and give the ppl what they want. At the very least just cloud or physical backup saves
 
Still don't matter. If Nintendo really holds out long enough it'll be hacked regardless :lol: there's too many ppl out there working on it. Just stop being jack***es and give the ppl what they want. At the very least just cloud or physical backup saves
This :lol:. If they gave us VC and the option to put our saves on the SD card there would be no reason to hack. Although throwing Linux on there to be able to have it act as a fully functioning tablet/computer is pretty cool.
 
smash plus nintendo e3 rumors

This popped up in the Smash Bros Switch discussion topic on Smashboards. A guy on YouTube by the name of GU KingofHeart claims to have heard from a source that nintendo’s e3 booth would be Smash Bros and Pokémon themed and the Smash Bros section would have the following:
*A golden hammer
*A Captain Falcon helmet
*Link’s Master Sword
*Marth’s Falchion
*Shulk’s Monado
*Bayonetta’s handguns and boots
*Fox’s Blaster
*The Splattershot

This lines up with ANOTHER rumor from yesterday where Twitter user MasterOfHyrule claimed to have heard from a source that Bayonetta, Shulk, and the Duck Hunt dog and duck would be back for the new game.
https://www.twitter.com/Master0fHyrule/status/988807961379332096
In addition to that, he claims to have seen the new Battlefield and posted what he says is a small piece of it from the Top-Down view.
https://www.twitter.com/Master0fHyrule/status/988856846487359490







COPIED AND PASTED FROM ANOTHER SITE
 
Sonic Mania Plus upgrade for original Sonic Mania players to cost $4.99
Posted on April 25, 2018 by Brian(@NE_Brian) in News, Switch






SEGA announced just a few minutes ago that Sonic Mania Plus is arriving on July 17 in North America and Europe. It’s a new version of last year’s game with playable characters Mighty the Armadillo and Ray the Flying Squirrel and an Encore mode that provides a fresh look at familiar zones with new challenges and layouts. Competition and Time Attack modes have also been updated for four player competitions, and ghost challenges for time trials.

If you previously purchased Sonic Mania last year and have no interest in the new physical version, you’ll be happy to hear that you can still experience the new content. SEGA has confirmed that an Encore DLC pack will be available for $4.99 (£3.99) to upgrade to Sonic Mania Plus. It’ll be out alongside the new physical release in July.

We have some new screenshots from Sonic Mania Plus below
 


*sighs* here we go again

*turns on Mario Odyssey*

I mean, it’ll literally take you a minute into the game to buy assuming you use the coinage to do so

And if you don’t I don’t know why the hell you’d wanna grind for that costume :lol:
 
Nintendo 2017 fiscal year earnings results – Switch sales at 17.79 million worldwide
Posted on April 26, 2018 by Brian(@NE_Brian) in 3DS, General Nintendo, News, Switch




Today, Nintendo announced its full 2017 fiscal year earnings results. We’ll be rounding up all of the important pieces of information below.


Net Sales: (FYTD)
¥1,055,682 million (~$ billion),
115.8% increase YoY

Operating Income: (FYTD)
¥177,557 million (~$ billion),
504.7% increase YoY

Profit: (FYTD)
¥139,590 million (~$ billion),
36.1% increase YoY

Nintendo Switch
Hardware:
2.92 million for the quarter/
15.05 million FYTD /
17.79 million LTD


Software:
16.41 million for the quarter/
63.51 million FYTD/
68.97 million LTD
(Only counts Digital software that has a retail version)

3DS
Hardware:
0.54 million for the quarter/
6.4 million FYTD/
72.53 million LTD


Software:
4.39 million for the quarter/
35.64 million FYTD/
364.89 million LTD

Smart Device, IP related income:
¥10,219 million (~$ million) for the quarter/
¥39,320 million (~$ million) FYTD

Nintendo’s earnings share from Pokémon Go:
(Share of profit of entities accounted for using equity method:)
¥1,672 million (~$ million) for the quarter/
¥10,318 million (~$ million) FYTD

(For comparison, Smart Device, IP related income for all of FY3/2017 was: ¥24,250 million

Income from Pokémon Go for all of FY3/2017 was: ¥20,271 million)

Switch Hardware shipments WW LTD:
Japan – 4.38 million
The Americas – 7.14 million
Other – 6.27 million

– Switch hardware forecast for next fiscal year: 20 million units
– 3DS hardware forecast for next fiscal year: 76.53 million

The results for this fiscal year show a very positive trend in global hardware sales for Nintendo Switch, which sold a total of 15.05 million units during this fiscal year. On the software end, Super Mario Odyssey has been a major hit with audiences worldwide, and sold 10.41 million units. This is in addition to 9.22 million units sold for Mario Kart 8 Deluxe, and 6.02 million units sold for Splatoon 2, bringing the total number of million-seller titles during this fiscal year to 12, including the titles of other software publishers. The combined software sales results for this fiscal year reached 63.51 million units.

Nintendo 3DS hardware sales remained solid in each region even after the launch of Nintendo Switch, with sales during this fiscal year reaching 6.40 million units. For the Nintendo 3DS software, Pokémon Ultra Sun and Pokémon Ultra Moon sold 7.51 million units, while overall sales for this fiscal year totaled 35.64 million units.

Turning to our digital business for dedicated video game platforms, digital sales were very good, especially on Nintendo Switch, which brought digital sales (see note) to a combined total of 60.8 billion yen (87% increase on a year-on-year basis).

Meanwhile, the Super Nintendo Entertainment System: Super NES Classic Edition proved to be a hit in every region, with sales totaling 5.28 million units, and we grew amiibo sales compared to the previous fiscal year, with approximately 10.30 million figures sold, while card sales hit approximately 5.80 million units.

In our smart-device business, we released Animal Crossing: Pocket Camp during this fiscal year to join Super Mario Run and Fire Emblem Heroes, which have both been available since before the start of the fiscal year. These applications are being enjoyed by many consumers globally. Our smart devices and IP related income was 39.3 billion yen (62% increase on a year-on-year basis).

In total, net sales reached 1,055.6 billion yen (of which overseas sales were 794.4 billion yen or 75.3% of the total sales). Operating profit came to 177.5 billion yen. Ordinary profit was 199.3 billion yen, and profit attributable to owners of parent totaled 139.5 billion yen.

Consumers have been very receptive to the new concept introduced by Nintendo Switch as a home gaming system that they can take with them to play anytime, anywhere, with anyone, which helped it maintain its favorable momentum during this fiscal year. Looking ahead, we plan to leverage this momentum to reach an even broader range of consumers and expand the installed base of the hardware.

Specifically, we released Nintendo Labo in April as an offering of a new way to play, and then we are slated to release Mario Tennis Aces in June, as well as the latest entry from the popular series, Super Smash Bros. (temp.) within the year. We expect to release several hit titles from other software publishers as well. Then in September, we will begin offering the Nintendo Switch Online paid service to expand the online functionality of Nintendo Switch. Our goal is to take full advantage of the platform by continuously introducing compelling new software while further increasing sales of popular titles that are already in the market.

With Nintendo 3DS, we will continue to target an ever wider range of consumers. We will work to leverage the platform’s rich software library and worldwide total hardware install base of over 72 million units and further expand sales of evergreen titles.

Our smart-device business is poised to grow with the release of new gaming applications including Mario Kart Tour, alongside the applications consumers continue to enjoy that were released prior to this fiscal year.

Through these initiatives, for the fiscal year ending March 31, 2019, we expect to see results of 1,200.0 billion yen in net sales, with 225.0 billion yen in operating profit, 230.0 billion yen in ordinary profit, and profit attributable to owners of parent of 165.0 billion yen. Unit sales of major products used in these forecasts can be found on page 15 under the heading “(4) Consolidated sales units, number of new titles, and sales units forecast” in the section titled “Others.” Exchange rate assumptions for the major currencies used in forecasting are 105 yen per US dollar and 125 yen per euro.

Source 1, Source 2
 
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( As of March 31, 2018 )

Total Unit Sales
Unit Sales
Number of Titles Released
hd_switch.jpg


Nintendo Switch

Hardware:17.79miilion units
Software:68.97miilion units

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Nintendo 3DS

Hardware:72.53miilion units
Software:364.89miilion units

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Wii U

Hardware:13.56miilion units
Software:102.01miilion units

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*The numbers shown above are worldwide consolidated sales in units life-to-date.
 
Nintendo million sellers – April 2018 – Kirby Star Allies already at 1.26 million
Posted on April 26, 2018 by Brian(@NE_Brian) in 3DS, News, Switch, Wii U




As part of its latest financial results, Nintendo has updated its listings of million sellers across various platforms, including Switch games.

Among the highlights, Kirby Star Allies is already at 1.26 million as of March 31. That’s despite the fact that the game only launched last month.

Have a look at the latest numbers below.


Switch

Super Mario Odyssey – 10.41 million
Mario Kart 8 Deluxe – 9.22 million
Zelda: Breath of the Wild – 8.48 million
Splatoon 2 – 6.02 million
1-2 Switch – 2.29 million
ARMS – 1.85 million
Xenoblade Chronicles 2 – 1.31 million
Kirby Star Allies – 1.26 million

3DS

Mario Kart 7 – 17.04 million
Pokemon X/Y – 16.29 million
Pokemon Sun/Moon – 16.10 million
Pokemon Omega Ruby/Alpha Sapphire – 14.06 million
New Super Mario Bros. 2 – 12.61 million
Super Mario 3D Land – 11.96 million
Animal Crossing: New Leaf – 11.69 million
Super Smash Bros. for 3DS – 9.24 million
Pokemon Ultra Sun/Ultra Moon – 7.51 million
Tomodachi Life – 6.20 million

Wii U

Mario Kart 8 – 8.42 million
Super Mario 3D World – 5.78 million
New Super Mario Bros. U – 5.77 million
Super Smash Bros. for Wii U – 5.34 million
Nintendo Land – 5.19 million
Splatoon – 4.93 million
Super Mario Maker – 4.00 million
New Super Luigi U – 3.03 million
Zelda: Wind Waker HD – 2.26 million
Mario Party 10 – 2.18 million

Source
 
18 million sold in 12 months with a "big-time main core Mario" and "big-time core Zelda", while Smash and/or Pokemon ain't even out yet.

:emoji_ok_hand:
 
so my theory is
of course smash releases with the online service
BUT
pokemon will release either early for holiday
if switch sales dont keep up the momentum after smash
so like if smash sales just moderately which i doubt
i think it will do numbers
which will mean
more switches bought
if smash pushes switch beyond their expectations
they release pokemon next year
if smash just sells normal
then we get pokémon sooner to help
boost the sells
just my opinion
 
Forecasts for Switch have been met, 15.05M units for Hardware, 63.51M units for Software.

Nintendo is forecasting 20M units hardware, 100M units software for Switch for FY3/2019.

Nintendo is forecasting 4M units hardware, 16M units software for 3DS for FY3/2019.
 
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