OFFICIAL MADDEN NFL 16 Thread | Available Now

Bro honestly it was nothing personal, I was just salty about that whole situation lol. I still believe he had someone else playing for him because I mopped him every time prior. I hated madden so much after that, it hurt to see yall playing on the league lol Im pretty sure i deleted everyone from the league after that. :smh:

Somehow I was spared :lol: :lol:

That Chiefs/Browns game was good tho :pimp: :pimp:
 
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FYI:
[h2]Amazon Prime Members Can Pre-Order Madden NFL 16 For $45 (Xbox One) $49.99 (PS4)[/h2]
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  02:53 PM - July 3, 2015 by Steve_OS

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If you are an Amazon Prime member, you can pre-order Madden NFL 16 (Standard Edition only) for $45.02 on Xbox One and $49.99 on PlayStation 4. Add it to your cart to see the price.
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[h2]Skills Trainer in Madden NFL 16[/h2]
Posted July 7th at 1:00pm.

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Returning to Madden NFL 16 is Skills Trainer, a mode that teaches players new game mechanics and basic Madden NFL skills. Madden NFL 16 builds on this foundation by bringing up the total content to more than 60 tutorials and drills, including a brand new set of tutorials.
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Skills Trainer has always focused on Madden NFL fundamentals and how to improve your game. The question remained: what about the player with little experience? Or what about the player who has taken a hiatus from the series, and wants to get his/her feet wet again?

The team set out this year to build a Skills Trainer experience with those players in mind. Players entering Skills Trainer on Rookie or Pro will see an additional set of tutorials called, “Help! I am new to Madden.” 
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The first section of Skills Trainer goes into details about each player position on the field, and their role and responsibility.

Our team found that Skills Trainer would often ask the player to do something while referring to an on-field player position. Without this knowledge, players struggled with some of the in-game tutorials.

That is why we made a concentrated effort to give the player that base knowledge before he/she starts playing the rest of Skills Trainer.
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After Player Positions, we teach how to run, pass, and play defense and special teams the same way you would teach someone learning the game of football. 
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Skills Trainer also allows players to learn and practice different ballcarrier moves. The more reps players get, the more comfortable it becomes with the ball in your hands.
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Skills Trainer helps players learn all of the new passing, catching, and coverage mechanics revealed with Air Supremacy.

Each tutorial shows how to perform the new mechanics, when the appropriate situations are to use them, and pros and cons that go along with them. 
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Skills Trainer also expands on teaching real world football concepts and strategy. Drop in and learn about the best way of attacking coverages, or how to properly execute pass concepts.
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The real-world section of Skills Trainer has been expanded to include a section on run concepts. A lot of Madden players call run plays without knowing what to look for in order make the play as effective as possible.

This year, we break down some of the most popular run concepts (outside zone, inside zone, power, trap, etc.), and show you where on the field you should run based on blocking, and how the defense reacts. 

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Hat Count is another new concept. On inside run concepts, we divide the defensive box in half and count the defenders to help determine which side to run.

Many things go into a run concept, such as direction of the run, when to flip based on how the defensive tackles are positioned, and a ton of other tips.

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The fan favorite Gauntlet mode returns to Madden NFL 16. Millions have tried it, but less than 200 people have been able to complete all 40 levels. 
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This year, we’ve added balance by giving players extra life challenges. The levels appear at random, and allow players to earn an extra life by completing the challenge. There are also some new surprised thrown in, including ladder challenges (think Chutes and Ladders) and randomized boss levels. Do you have what it takes to conquer the Gauntlet?

Skills Trainer is the place for both new and veteran players to get better at Madden NFL 16. With the additions of new player tutorials, new mechanic tutorials, run concepts, and an updated Gauntlet, there has never been a better time to increase your Madden IQ.
 
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[h2]Go Beyond the Broadcast with Madden NFL 16 Presentation[/h2]
Posted July 9th at 11:00am.

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Written by Madden NFL 16 Presentation Director Brian Murray

Madden NFL 16 is the second year the franchise has leveraged my background as an NFL Films Cinematographer in presentation.

This year, the team wanted to continue to push the envelope and go beyond what normal broadcasts are able to do. While we respect broadcast and the way they produce NFL games, our team does not have to worry about restrictions like player and cameraman safety in the game.
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ON THE FIELD CAMERAS

Like millions of other fans, watching games on TV is how I became a fan of the NFL. So, we decided to create cameras that are grounded in reality, but are also not possible in broadcast. Thus, “On the Field” cameras were born. These cameras are close in proximity to the players during their biggest moments, including touchdowns, sacks, and even as two players from opposing teams are jawing at each other.
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WIRECAM

The team also pushed the envelope with a new Wirecam that sweeps and flies around just like a normal broadcast. However, Madden NFL 16’s Wirecam can track action and be right next to the QB right before the ball is snapped. With sweeping shots during a pass play or circling the QB before he gets sacked, the Wirecam has truly changed the way we view our game.
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MONOLITHS

Another way Madden NFL 16 improved is in the way stats and ads are conveyed to players. The team went after Augmented UI, with the added ability to actually place these 3D structures in Madden. This way, we have our players moving around them to give a three-dimensional feel to the broadcast. We call these 3D elements our “Monoliths.”
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DYNAMIC FEEDBACK

Another way we use Augmented UI is with instant stats and feedback around our players on the field. Madden players can now easily see which milestones they achieved by seeing their accomplishments in a 3D space.

This new dynamic feedback system is a big interface improvement that shows important stats without distracting players with popups.
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LIVING WORLDS

Living Worlds was another major focal point for the presentation team this year. A lot of emphasis went towards improving the crowds. We added crowd props to the game, which include rally towels (in stadiums that feature them), fan signs and foam fingers.
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The frequency of props showing up - and the volume at which they appear - is all based on reference from the last three NFL seasons. The crowd signs are team-specific and feature some witty quips for each team. The fans in the crowd will also head track the action on the field this year.

One of our favorite additions this year are the female fans that are now in attendance!
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In Madden NFL 16, everybody in the crowd and on the sidelines wears official apparel from the NFL Shop, including jackets, long sleeves, winter hats, and other weather-appropriate gear. No more media wearing shorts and kneeling in snow this year! The sideline media are also wearing the appropriate colored media vests based on whether they work for broadcast television, NFL Films, or as a photographer.
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Another big sideline feature is the Living World Steadicam operator cameraman. You will see him standing in various places around the end zone during the game, and coming out onto the field after a touchdown to get an ISO shot on the player. Players will see the cameraman moving around from broadcast cameras and sometimes see the post play action shot from his camera and vantage point.

Madden NFL 16 also includes new audio content in stadiums, with team-specific chants and fight songs popping up throughout the league.

Post-play behaviors continues to get a huge push with more signature celebrations and related content, as well as the addition of opposing team post-play interactions. There was a big focus on cleaning up behavior after the play, including pile avoidance, how players decelerate, and how/when they react with one another. The team also added new animations for when players are frustrated with whomever is on the other side of the line.

Pairing all this new content with the great work by the broadcast presentation team puts this awesome new action on screen for players to enjoy like never before.
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AUDIO

All-new “Drive Starters” add more context and storytelling to our commentary this year. Drive Starters take place on each change of possession, and provide storytelling commentary and visuals to highlight key performances and game trends. With more than 200 unique story types and hundreds of commentary improvements, Drive Starters tell the story of a game like never before.

On the audio side, the team went to great lengths to ensure Madden NFL 16 is the best-sounding game in franchise history. The return of EA Trax allowed us to implement several new events to play in stadiums during games, and new IR Reverb tech gives each stadium a whole new feel.

Your game day experience has never sounded so authentic, and the team is excited for players to hear all the improvements.

All and all, the new presentation improvements on Madden NFL 16 are the most forward-thinking and fan-facing yet! We can’t wait for our players to experience the changes.
 
Top 10 Rookie Ratings:
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[h2]Top 10 Rookie Ratings in Madden NFL 16[/h2]
Posted July 20th at 11:00am.

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Our Madden NFL 16 Player Ratings Reveal kicks off with the new kids on the block, the rookies.

What are the player ratings for Jameis Winston, Marcus Mariota, and other top rookies in Madden NFL 16? Find out here:

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AMARI COOPER (82 OVR)
OAKLAND RAIDERS WR (4TH OVERALL)
6’1, 211 POUNDS


Cooper should be a primary receiver from day one and a favorite target of second-year QB Derek Carr. In addition to his rookie-best 82 OVR, he brings 92 Speed, 94 Agility, and 87 Catching (second only to Kevin White among rookies).

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JAMEIS WINSTON (81 OVR)
TAMPA BAY BUCCANEERS QB (1ST OVERALL)
6’4, 231 POUNDS


Winston really impresses with 95 Throw Power and rookie-best 88 Throw Accuracy Short. He’s a threat to run with 81 Agility, 75 Strength, and 73 Speed.

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TODD GURLEY (80 OVR)
ST. LOUIS RAMS HB (10TH OVERALL)
6’1, 222 POUNDS


Gurley has the quickness with 91 Speed, 87 Acceleration, and 80 Elusiveness. The power shows up with 91 Trucking, 89 Stiff Arm, and 91 Carry. Just watch out for that 73 Injury Rating.

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LEONARD WILLIAMS (80 OVR)
NEW YORK JETS LE (6TH OVERALL)
6’5, 302 POUNDS


Williams brings excellent 90 Block Shedding, 87 Strength, and 85 Power Move ratings to beat offensive linemen. He also has 83 Pursuit and 82 Acceleration to get to the quarterback. 

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BRANDON SCHERFF (80 OVR)
WASHINGTON ******** RT (5TH OVERALL)
6’5, 319 POUNDS


Scherff won the Outland Trophy at left tackle, but he’ll play right tackle for the ********. He tops all rookie offensive linemen with 89 Run Block, as well as 83 Strength and 80 Pass Block.

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DANTE FOWLER (79 OVR)
JACKSONVILLE JAGUARS RE (3RD OVERALL)
6’3, 261 POUNDS


Fowler excels at edge rushing with 86 Speed, 89 Acceleration, and 83 Pursuit. He’ll get around linemen with 83 Finesse Move and 84 Agility, as well as 87 Tackle.

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MELVIN GORDON (78 OVR)
SAN DIEGO CHARGERS HB (15TH OVERALL)
6’1, 215 POUNDS


Gordon is an even better speed back than Gurley with 91 Speed, 88 Acceleration, 80 Elusiveness and 91 Spin Move. His 69 Trucking limits his inside runs, although he has 83 Stiff Arm.

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KEVIN WHITE (78 OVR)
CHICAGO BEARS WR (7TH OVERALL)
6’3, 215 POUNDS


White has big shoes to fill following the departure of Brandon Marshall, but he’s a deep threat with 94 Speed, 92 Acceleration, 88 Agility, and rookie-best 88 Catching.

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MARCUS MARIOTA (78 OVR)
TENNESSEE TITANS QB
(2ND OVERALL)
6’4, 222 POUNDS


Mariota is a double threat with 87 Throw Accuracy Short and 88 Throw Accuracy Mid, as well as 90 Throw on the Run, 88 Speed, 90 Acceleration, and 79 Elusiveness.

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VIC BEASLEY (77 OVR)
ATLANTA FALCONS RE (8TH OVERALL)
6’3, 246 POUNDS


Beasley is another quick edge rusher, but he backs it up with 87 Strength. He’s coming around the end with 88 Speed and 89 Acceleration. To knock down passes, Beasley brings rookie-best 92 Jumping.

 
FYI
[h2]Madden NFL 16 Xbox One Bundle Announced - 1TB & 1 Year EA Access Subscription $399.99[/h2]
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  11:11 AM - July 20, 2015 by Steve_OS

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Microsoft and EA Sports have just announced their Madden NFL 16 Xbox One bundle, which includes an Xbox One console with a 1TB hard drive, a full download of Madden NFL 16 and a one-year subscription to EA Access. You can pre-order on Amazon for $399.99, with a scheduled release date of August 18.

Read the full press release below.

Football fans, rejoice: The Xbox One bundle you’ve been waiting for is here, just in time for football season. Featuring an Xbox One console with a 1TB hard drive, giving you tons of space for games, a full download of Madden NFL 16 to play when the game launches on Aug. 25, plus a one-year subscription to EA Access, the Xbox One Madden NFL 16 Bundle is built for sports fans.

Madden NFL 16 brings back your favorite Madden NFL modes: Connected Franchise, Ultimate Team, and last year’s new mode, Skills Trainer. Plus, it introduces brand-new modes like Draft Champions, a Madden-style take on fantasy football. New and improved controls give you way more playmaking options on both ends of the play, whether you’re a quarterback or a wide receiver fighting for the ball in the air. And the new presentation modes make the whole thing look, feel, and sound like a prime-time broadcast. All in all, you’ve got a massive new Madden NFL experience to keep you busy for many, many hours.

Plus, if you’re a fan of any EA game, the Xbox One Madden NFL 16 bundle with one year of EA Access is a dream come true. On top of access to The Vault, a collection of awesome EA titles that are free to play anytime, and saving 10 percent on all EA digital purchases, EA Access gives members the chance play upcoming EA games on Xbox One for a limited time before their release and the ability to keep your progress if you decide to purchase the game. That’s right, with EA Access, you can take Madden NFL 16 for a spin beginning on Aug. 20 before the full game launches on Aug. 25 only on Xbox One.

And don’t forget, Xbox One is the official game console of the NFL, so you can enjoy the NFL experience with the NFL on Xbox One App, and the ability to watch games right from your console.

Available for $399 USD, you can pre-order the Xbox One Madden NFL 16 Bundle at participating retailers now. The bundle hits stores Aug. 18, a week ahead of the full game’s launch on Aug. 25. Let’s get ready for some football!
 
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[h2]Top RB Player Ratings in Madden NFL 16[/h2]
Posted July 21st at 6:00pm.

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While an NFL record 11 quarterbacks threw for more than 4,000 yards in 2014, a strong running game is still extremely valuable.

Check out the top-rated running backs in Madden NFL 16.

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MARSHAWN LYNCH (96 OVR)
SEATTLE SEAHAWKS
5’11, 215 POUNDS


Beast Mode starts with league-best 99 Stiff Arm, 98 Trucking, and 89 Strength. Would you believe 94 Juke Move? Add Lynch’s 91 ELUS/88 ACC/85 SPD and you have a one-man wrecking crew.

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ADRIAN PETERSON (95 OVR)
MINNESOTA VIKINGS
6’1, 220 POUNDS


He’s baaack! Peterson brings the power with 88 Strength and 94 Trucking. He has 90 Speed and 92 Elusiveness, and he’s got all the moves with 96 SFA/95 JKM/94 SPM. 

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JAMAAL CHARLES (94 OVR)
KANSAS CITY CHIEFS
5’11, 199 POUNDS


Charles has everything you want in an all-purpose back, including 95 ELUS/92 SPD/92 ACC/98 AGI. You want moves? He has 97 Juke Move and 94 Spin Move. Don’t forget the league-best 86 CTH.

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DEMARCO MURRAY (94 OVR)
PHILADELPHIA EAGLES
6’0, 217 POUNDS


The newly-minted Philadelphia Eagle brings 96 Trucking and 97 Stiff Arm to the City of Brotherly Love. He’s hard to tackle with 97 JKM/95 ELUS/94 SPM, and hard to catch with 89 SPD/91 ACC/98 AGI.

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LE’VEON BELL (94 OVR)
PITTSBURGH STEELERS
6’1, 244 POUNDS


Bell is a dependable, every-down back with league-best 99 Carrying. He adds 83 Catching for third down, and has speed with 88 SPD/95 ELUS/97 JKM. Up the middle, he brings 84 TRK/92 SFA.
 
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[h2]Top QB Player Ratings in Madden NFL 16[/h2]
Posted July 22nd at 6:00pm.

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A five-time NFL MVP falls out of the top five, while the young star that beat him in January takes his place.

Here are the top-rated quarterbacks in Madden NFL 16.

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AARON RODGERS (99 OVR)
GREEN BAY PACKERS
6’2, 225 POUNDS


The NFL MVP is excellent at many things. Between his 95 Throw Power, 98 Play Action, and 88 Throw on the Run, Rodgers can beat you in or out of the pocket. He’s awfully accurate, too. His 80 TAD is tops in the league, and he also boasts 94 TAS/92 TAM. 

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TOM BRADY (97 OVR)
NEW ENGLAND PATRIOTS
6’4, 225 POUNDS


Brady claims league-best marks with 96 TAS and 97 TAM. Brady threads the needle with 94 Throw Power, but lay off the deep ball with his 70 TAD.

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DREW BREES (95 OVR)
NEW ORLEANS SAINTS
6’0, 209 POUNDS


Even without All-Pro Tight End Jimmy Graham, it’s tough to bet against Brees. He starts 2015 with 93 TAS/91 TAM/79 TAD, and also adds 87 Throw Power and 93 Play Action.

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BEN ROETHLISBERGER (95 OVR)
PITTSBURGH STEELERS
6’5, 241 POUNDS


Big Ben is tops among all QBs with 85 Strength and 95 Throw on the Run, which makes him tough to bring down. He adds 94 Throw Power to 87 TAS/90 TAM/73 TAD, and deceives with 92 Play Action.

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ANDREW LUCK (94 OVR)
INDIANAPOLIS COLTS
6’4, 240 POUNDS


Luck boasts the same league-high 95 Throw on the Run as Big Ben, with comparable accuracy at 88 TAS/89 TAM/75 TAD. He also features 95 Throw Power and 92 Play Action.
 
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[h2]Top WR Player Ratings in Madden NFL 16[/h2]
Posted July 23rd at 2:00pm.

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Be The Playmaker and win the battle for Air Supremacy with these five elite wide receivers.

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ANTONIO BROWN (97 OVR)
PITTSBURGH STEELERS
5’10, 186 POUNDS


The NFL’s leading receiver has top marks with 99 Catching and 99 Route Running. His raw skills include 90 SPD/96 ELUS/91 ACC. Other outstanding ratings are 95 JKM, 93 SPC, 98 CIT.

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DEZ BRYANT (96 OVR)
DALLAS COWBOYS
6’2, 220 POUNDS


Fight for the ball with Bryant’s three 98s for Catching, Jumping, and Spectacular Catch. He’ll get there with 89 SPD/90 ACC/92 ELUS and breaking loose is easy with 91 SPM/95 JKM.  

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CALVIN JOHNSON (95 OVR)
DETROIT LIONS
6’5, 236 POUNDS


Megatron still beats press coverage with 98 Release, and his catching skills really shine with 97 CTH/91 CIT/98 SPC. Other standouts are 93 AGI/90 JKM/92 RTE.

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ODELL BECKHAM JR. (94 OVR)
NEW YORK GIANTS
5’11, 198 POUNDS


It’s no surprise that the Madden NFL 16 cover athlete has 99 Spectacular Catch. Other superlatives are 97 CTH/97 RTE/96 JKM. His physical skills impress with 92 SPD/93 ACC/94 ELUS.

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JULIO JONES (94 OVR)
ATLANTA FALCONS
6’3, 220 POUNDS


Already in his fifth year, Jones has emerged as one of the game’s premier wideouts. He brings 97 Spectacular Catch and three 94s in Catching, Catch in Traffic, and Agility. He also shines with 92 SPD/92 ACC/87 ELUS, as well as 87 JMP/91 RTE. 
 
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[h2]Top TE Player Ratings in Madden NFL 16[/h2]
Posted July 24th at 2:00pm.

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The league’s premier tight ends are too fast for linebackers, and too big for defensive backs.

Check out the top-rated tight ends in Madden NFL 16, including a new arrival in Kansas City.

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ROB GRONKOWSKI (99 OVR)
NEW ENGLAND PATRIOTS
6’6, 265 POUNDS


Gronk has three of the top ratings among tight ends with 94 Spectacular Catch, 98 Catch in Traffic, and 95 Release. He adds 94 Catching and 82 SPD/87 ACC/84 JMP/84 SFA. When healthy, there’s nobody better.

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JIMMY GRAHAM (95 OVR)
SEATTLE SEAHAWKS
6’7, 265 POUNDS


Russell Wilson will welcome Graham and his 92 Catching, 90 Spectacular Catch, and 88 Catch in Traffic. He can fight for the ball with 85 SPD/92 JMP/87 RTE/88 REL.

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JASON WITTEN (93 OVR)
DALLAS COWBOYS
6’6, 263 POUNDS


Witten does not dazzle with speed and quickness, but still features skills like 95 Catching, 92 Catch in Traffic, 88 Route Running, 85 Release, and 79 Spectacular Catch.

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GREG OLSEN (92 OVR)
CAROLINA PANTHERS
6’5, 253 POUNDS


Olsen is an exceptional end zone target for Cam Newton with 89 Catching, 89 Jumping, 88 Spectacular Catch, 88 Release, and 87 Catch in Traffic.

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TRAVIS KELCE (91 OVR)
KANSAS CITY CHIEFS
6’5, 260 POUNDS


After missing his entire rookie season due to injury, Kelce shined in his on-field debut in 2014. He brings 89 Catching, 89 Jumping, 88 Spectacular Catch, 87 Catch in Traffic, 88 Release, and 81 Route Running. He also features 85 Run Block, tops among tight ends.
 
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[h2]Top OL Player Ratings in Madden NFL 16[/h2]
Posted July 25th at 2:00pm.

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Without a strong offensive line, nothing else matters.

Here are the top-rated offensive linemen in Madden NFL 16.

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MARSHAL YANDA (98 OVR)
BALTIMORE RAVENS RG
6’3, 305 POUNDS


Yanda is one of the game’s elite guards, and is playing for a contract extension in 2015. His 99 Run Blocking is tops in the league, and he also brings 90 Pass Blocking and 94 Strength.

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JOSH SITTON (97 OVR)
GREEN BAY PACKERS LG
6’3, 318 POUNDS


Sitton provides NFL MVP Aaron Rodgers with the protection he needs thanks to 96 Pass Blocking and 88 Run Blocking. Sitton is a key component to the Packers’ high-scoring offense.

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JASON PETERS (96 OVR)
PHILADELPHIA EAGLES LT
6’4, 328 POUNDS


Peters starts with a league-best 98 Strength. His 97 Pass Blocking will be crucial to protecting the fragile Sam Bradford, and 96 Run Blocking will help make life easier for new additions DeMarco Murray and Ryan Mathews.

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NICK MANGOLD (95 OVR)
NEW YORK JETS C
6’4, 307 POUNDS


The six-time Pro Bowler has 91 Strength, and shows his veteran technique with 93 Run Blocking and 90 Pass Blocking.

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ANDREW WHITWORTH (95 OVR)
CINCINNATI BENGALS LT
6’7, 330 POUNDS


Whitworth will be challenged by talented rookies Cedric Ogbuehi and Jake Fisher. He’ll be hard to unseat with 94 Strength, 98 Pass Blocking, and 89 Run Blocking.

ALSO 95 OVR
Evan Mathis (LG - Free Agent)
Joe Thomas (LT – Cleveland Browns)
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[h2]Top MLB Player Ratings in Madden NFL 16[/h2]
Posted July 26th at 2:00pm.

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The quarterbacks of the defense are here to make playcalls and adjustments that shut down the opposition with all-new organic gang tackling.

Here are the top-rated middle linebackers in Madden NFL 16.

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LUKE KUECHLY (96 OVR)
CAROLINA PANTHERS
6’3, 238 POUNDS


Nobody runs opposing players down better than Kuechly, who brings 99 Pursuit and 98 Tackle. His coverage skills are top notch with 85 ZCV/70 MCV/72 CTH and 98 Play Recognition.  

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NAVORRO BOWMAN (93 OVR)
SAN FRANCISCO 49ERS
6’0, 242 POUNDS


After missing all of 2014, Bowman returns to a much different 49ers defense than the one he left. He brings 97 Tackle, 96 Pursuit, and 92 Block Shedding to the table as well as solid coverage with 88 Play Recognition and 82 ZCV/73 MCV.

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BOBBY WAGNER (92 OVR)
SEATTLE SEAHAWKS
6’0, 241 POUNDS


Starting his fourth year, Wagner is one of the best in the league with 97 Tackle. He also excels with 96 Pursuit and 90 Play Recognition. He completes the package with 85 ZCV and 70 MCV.

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CLAY MATTHEWS (90 OVR)
GREEN BAY PACKERS
6’3, 255 POUNDS


The definition of a “high motor” player, Matthews transitioned from outside to inside and didn’t lose a step with 11 sacks. He’s still got it with 96 Pursuit, 90 Tackle, and 88 Play Recognition in addition to 75 ZCV/65 MCV.

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DARYL SMITH (90 OVR)
BALTIMORE RAVENS
6’2, 250 POUNDS


The veteran linebacker showed up for the Ravens’ optional workouts and showed the rookies how it’s done. He has 92 Tackle, 92 Pursuit, and 95 Play Recognition along with 84 ZCV and 69 MCV.

ALSO 90 OVR
Lawrence Timmons (Pittsburgh Steelers)
Karlos Dansby (Cleveland Browns)
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[h2]Top OLB Player Ratings in Madden NFL 16[/h2]
Posted July 27th at 2:00pm.

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A dominant pass rush can change a game, and some of these players are capable of doing just that.

Check out the top-rated outside linebackers in Madden NFL 16.

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VON MILLER (97 OVR)
DENVER BRONCOS LOLB
6’3, 258 POUNDS


Miller returned to form last season with 14 sacks. He grades out as the game’s best outside linebacker with 93 BKS/99 FNM/89 PWM. He also brings 94 Tackle and 98 Pursuit.

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JUSTIN HOUSTON (97 OVR)
KANSAS CITY CHIEFS LOLB
6’3, 258 POUNDS


Houston signed the biggest contract for a linebacker in NFL history after posting 22 sacks in 2014. He earns it in Madden NFL 16 with 97 Pursuit, 92 Tackle, 88 Play Recognition, and 93 BKS/98 PWM/89 FNM.

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TERRELL SUGGS (93 OVR)
BALTIMORE RAVENS ROLB
6’3, 260 POUNDS


Suggs is heavy for a linebacker, and his 91 Strength is tops for OLBs. He brings a 97 Power Move (one of the best), 92 Tackle, and 95 Pursuit to get into the backfield.

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DONT’A HIGHTOWER (93 OVR)
NEW ENGLAND PATRIOTS ROLB
6’3, 270 POUNDS


Hightower is an every-down linebacker, and he’s one of the best with 86 Zone Coverage. Add 95 Tackle, 90 Hit Power, and 92 Pursuit, and he’s ready for anything.

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DEANDRE LEVY (93 OVR)
DETROIT LIONS ROLB
6’2, 235 POUNDS


Levy’s still waiting for his first Pro Bowl appearance, but he’s already turned plenty of heads around the league. He starts with 95 Play Recognition, and adds 96 Tackle and 96 Pursuit.
 
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[h2]Top DE Player Ratings in Madden NFL 16[/h2]
Posted July 28th at 2:00pm.

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Win the battle up front with these five dominant players.

Take a look at the top-rated defensive ends in Madden NFL 16.

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J. J. WATT (99 OVR)
HOUSTON TEXANS RE
6’5, 289 POUNDS


The two-time Defensive Player of the Year boasts a game-best 99 Power Move rating, as well as 98 Pursuit, 97 Strength, 97 Tackle and 97 Block Shedding. As if that

wasn’t enough, his three touchdown receptions in 2014 earned him a 78 Catch rating as well. 

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MUHAMMAD WILKERSON (96 OVR)
NEW YORK JETS LE
6’4, 285 POUNDS


Wilkerson is looking for a new contract with talented rookie Leonard Williams now on the scene. The three-time All-Pro brings 94 Strength, 97 Block Shedding, and 93 PWM/96 TAK/96 PUR.

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MICHAEL BENNETT (95 OVR)
SEATTLE SEAHAWKS LE
6’4, 274 POUNDS


Bennett is one of the keys to the Seahawks’ dominant defense. He’s strong across the board and features 91 STR/91 TAK/94 PWM.

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CALAIS CAMPBELL (95 OVR)
ARIZONA CARDINALS LE
6’8, 300 POUNDS


With Darnell Dockett moving to San Francisco, Campbell takes center stage on the tough Cardinals defense. He’s a huge man with amazing speed, shown by his 87 Strength, 85 Block Shedding, 92 Tackle, and 94 Pursuit.

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CAMERON WAKE (94 OVR)
MIAMI DOLPHINS LE
6’3, 262 POUNDS


Wake should be even more productive with the addition of dominant defensive tackle Ndamukong Suh. Wake starts Madden NFL 16 with an outstanding 96 Power Move and 76 STR/79 TAK/93 PUR.
[h2]  [/h2]
[h2]Top DT Player Ratings in Madden NFL 16[/h2]
Posted July 29th at 2:00pm.

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Win the battle up front with these five dominant players.

Check out the top-rated defensive tackles in Madden NFL 16.

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NDAMUKONG SUH (96 OVR)
MIAMI DOLPHINS
6’4, 305 POUNDS


Suh’s $114 million contract with the Dolphins is the largest ever given to a defensive player, and he should make an instant impact in Miami. His 98 Strength is best among all defensive tackles, and he also brings 97 PWM/95 POW/95 PUR/92 BKS.

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GERALD MCCOY (95 OVR)
TAMPA BAY BUCCANEERS
6’4, 300 POUNDS


McCoy is the centerpiece of the Bucs defense, and one of the top pass rushers in the NFL. His 98 Power Move is the best among DTs, and he also has 92 STR/89 TAK/87 BKS/93 PUR.

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MARCELL DAREUS (94 OVR)
BUFFALO BILLS
6’3, 331 POUNDS


Dareus and the rest of the Bills’ excellent defensive line should thrive under new head coach Rex Ryan. Marcell is one of the best-tackling DT’s with 95 Tackle, and he also brings 94 STR/92 PWM/94 BKS.

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KYLE WILLIAMS (93 OVR)
BUFFALO BILLS
6’1, 303 POUNDS


Buffalo’s defense led the league in sacks and ranked high in every category. Williams still shines with great stats across the board like 90 STR/88 TAK/91 BKS/87 PUR and excellent 94 Play Recognition.

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AARON DONALD (92 OVR)
ST. LOUIS RAMS
6’1, 285 POUNDS


The reigning Defensive Rookie of the Year should be even better in year two. His Madden NFL 16 ratings include 93 Strength, 90 TAK/92 PWM/90 PUR with a DT-best 82 Speed.

ALSO 92
Haloti Ngata (Detroit Lions)
 
Seems like the new ratings guy really toned the speed way down in this madden .. Looking forward to it madden 15 was a blast played it till about May
 
no new game modes

no myplayer equivalent

awful customization

same player models for about a decade now

they make son bs gameplay improvement "be the playmaker" that they'll probably get rid of in a year or 2 update the roster and pump out the same game almost every year

Admittedly I enjoyed the gameplay of madden 15 ALOT but damn am I tired of looking at the same game every damn year
 
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