Can't believe the translators don't know that Yu Hansung is a man. Having Endrossi and Baam calling him a girl. Seems like he was already a coffee addict even as a regular and his strength was already crazy then.
Hockney cracks me up. Really hope he stays part of the crew. That part with Goliath was funny too.
Rak's ego creating a monster he can't beat is perfect. I wonder if Koon's enemy will be his father or Maria, maybe himself? I do want him to meet his father's data though.
I like the Baam's enemy is Viole. That should be interesting. It's interesting that he's afraid of himself.
Definitely want to see what happens with Rachel and her enemy, which will probably be herself.
I hope to see lots of character development and world building in this arc.
SIU's blog:
This week... we're having more exposition about the floor's setting. For a while it's going to be a Baam and Koon focused narrative. There's a lot to explain, and I also need to progress the plot. There's multiple stories ready to go in the Floor of Death. To divide it into stages it's like a game I guess.
This particular arc... It's based on a popular trope of "living inside a video game" found in many LN and manhwa that swept across Korea and also recently across the sea (TR: Japan). However, I'm focusing less on game-like aspects but more on the virtual REALITY. So the characters from this arc are less game characters but more of a virtual organism, a human composed of data... that's the idea at least. So I'm skipping the usually used concepts such as items, skills, status effects and the like for this arc for added realism. If you are asking me what game this arc is based on... You may find points of homage to classics "Hero Legend Series" or "Ustonicia Story" (TN: I have no idea what these are.) They're my first RPG games so I guess I got influenced by them I would think (except for their recent releases). The influence only points towards my understanding of the genre, not necessarily their plot points or specific lore. Although I said this is loosly based on the "video game is reality" genre, the plot and theme will be much more Cyberpunk in nature. In addition, there will be a few stories about some characters' pasts or the Ten Families or the Tower itself. I also think this Nemesis system, while serving a narrative role of "balancing this world", can also tell a great number of stories. With Viole as a Nemesis confirmed, I hope you look forward to other characters and their Nemesis. ^^