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ive been thinking that it could be a late digital software update just like the vitaHave you ever thought that it could be software backwards compatibility via digital distribution?
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ive been thinking that it could be a late digital software update just like the vitaHave you ever thought that it could be software backwards compatibility via digital distribution?
No ps1 ps2 compatability no care
Killzone: Mercenary is a new first-person shooter in the Killzone series, developed specifically for the PlayStation Vita platform and powered by the stunning Killzone 3 engine.
Starting just after the ending of the original Killzone, and revisiting many of the events from the Killzone trilogy, the game puts players in the rugged combat boots of a mercenary named Arran Danner. Danner is a former UCA-soldier who has no qualms about taking on paid contracts from the ISA as well as the Helghast.
Comprised of nine single-player missions — each nearly an hour in length— Killzone: Mercenary delivers a full Killzone experience in a portable package. Completed missions unlock additional replay challenges, with a host of special objectives to accomplish. The game also boasts a full-fledged multiplayer mode with six maps tailored for eight players and three different game types, including the popular Warzone mode.
In keeping with the soldier-for-hire theme, every action in Killzone: Mercenary is rewarded. The better you perform, the higher your payout – not just in the single-player campaign, but also in the multiplayer mode. The wages you collect are deposited into a single bank account, so the money you earn in the campaign missions can also be used to buy gear and weapons for multiplayer matches, and vice versa.
Killzone: Mercenary makes full use of the PlayStation Vita’s considerable input and graphics capabilities. It enhances the familiar dual-stick FPS control scheme with touch controls for actions such as brutal melee, and with tilt controls for accurate sniper aiming. The game even uses the powerful Killzone 3 engine to bring its massive environments and impressive set pieces to life. But don’t just take our word for it — watch the trailer above, and check out the screen shots.
Killzone: Mercenary is scheduled for release on 18th September 2013. Stay tuned to both PlayStation Blog and Killzone.com over the next few weeks – we’ll have a behind-the-scenes interview with game director Piers Jackson soon, and a closer look at multiplayer.
If the information in the report above is true, then i would think the PS4 would have to be backwards compatible with PS3 games. The Last Of Us and GOW: Ascension are major games Sony will be releasing in the next few months. I can't see how they could launch the PS4(Orbis) later this year and not make it possible to play those two games on the system.
Have you ever thought that it could be software backwards compatibility via digital distribution?
Sony ain't playing ...
Also anyone else think Sony purchasing of Gaikai, was just to obtain there server for faster speed and to improve up/download speed for next gen? I mean current PSN is kinda slow come compare to the XBOX. If Sony gonna continue with offering free game via. PSN+ next gen, It gonna need super fast servers.
historically how long does it usually take sony to release the slim version on consoles?
i have never bought a console 1st day release... or even in the 1st year.
I got the ps2 in 2003-2004 (way late in the game) and I got the ps3 around 2006 (right before COD4 came out)
Both system were the OG bulky systems.
Sony ain't playing ...
Also anyone else think Sony purchasing of Gaikai, was just to obtain there server for faster speed and to improve up/download speed for next gen? I mean current PSN is kinda slow come compare to the XBOX. If Sony gonna continue with offering free game via. PSN+ next gen, It gonna need super fast servers.
i can totally see the next gen PSN power by Gaikai server, where you don't have to download your free PSN+ games anymore its all server base, and your save data will be via. cloud. Also like the article i posted, which mention you can record 15 min of your gameplay or taking screen capture will require fast upload speed while doing everything in the background.Gaikai is a games streaming service. Instead of having to download demoes/ free PS+ games, you could instantly load and play them. As I understand it, all the heavy lifting is done on their servers and they stream the image to you.
http://www.polygon.com/features/201...make-cloud-gaming-as-easy-as-watching-youtube
i can totally see the next gen PSN power by Gaikai server, where you don't have to download your free PSN+ games anymore its all server base, and your save data will be via. cloud. Also like the article i posted, which mention you can record 15 min of your gameplay or taking screen capture will require fast upload speed while doing everything in the background.Gaikai is a games streaming service. Instead of having to download demoes/ free PS+ games, you could instantly load and play them. As I understand it, all the heavy lifting is done on their servers and they stream the image to you.
http://www.polygon.com/features/201...make-cloud-gaming-as-easy-as-watching-youtube
I won't be buying on initial launch.I am 80% sure I'll be buying day 1. All I need is a couple must own games at launch and its a wrap for me.
this will be ******g nuts if it happens and with gddr5http://www.edge-online.com/news/playstation-4-revealed/
Importantly, we’ve learned that Sony has told developers that it is pushing for the final PS4 RAM to match up to Microsoft’s 8GB.
1080p 60FPS?!?!this will be ******g nuts if it happens and with gddr5
1080p 60FPS?!?!
imma need to upgrade my TV if that happens, still gaming on a 32 inch 720p |I