The Old PlayStation Thread | *NEW THREAD IS UP*

Man, I just want Street Fighter 1!

Bought the PC Engine back in the day just for that game!
 
$200 PSVR bundle at kohls

https://www.kohls.com/product/prd-3...search=3116011&submit-search=web-recentsearch

contemplating hard but man that HDR passthru is killing me.

I may have to end up waiting on the PSVR2

anyone think we will see that with the PS4?

or more like PS5 and PSVR2?

Already have.
There's an updated model of the PSVR with HDR passthrough.
Just make sure the model you buy is number CUH-ZVR2 so you don't get the older one in a clearout sale.

I think the ones in the Skyrim and Doom VFR bundles are the new version.


I bought Season 2 of Street Fighter and didn't touch it :lol:

Probably will pass

Arcade Edition is a big step up though from season 1 and 2.
New moves and new V triggers.
 


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OMFG
 
U think season 2 of street fighter will eventually dip?

Yea season 1 had sales and i think has been permanently discounted

Good thing about the the Arcade Edition coming out is that it has season 2 and 1 characters and physical titles get discounted faster than season passes so it might be worth getting that and you get some costumes if you pre order.

Hopefully the save files are transferable
 
Yea season 1 had sales and i think has been permanently discounted

Good thing about the the Arcade Edition coming out is that it has season 2 and 1 characters and physical titles get discounted faster than season passes so it might be worth getting that and you get some costumes if you pre order.

Hopefully the save files are transferable
Thx..I only played my SF5 a few times
 
Haven't been in this thread for a minute.

Anyone planning on copping Monster Hunter World add me. xSupreme87

I got free tickets to PSX this weekend and checked it out Saturday. Pretty cool. I wanted to check out the Monster Hunter booth, but didn't want to wait in line to play the game. If anyone tried it out, was it different than the Beta that was released? I saw someone doing a quest against the cover monster so I thought they might have had different quests available there. Pretty excited for this game since I've been playing since the PSP.
 
Dissidia Final Fantasy NT ‘Launch Character Roster’ trailer



Square Enix has released a new trailer for Dissidia Final Fantasy NT highlighting the roster of 28 characters and seven summons playable at launch.

The following characters will be playable:

  • Warrior of Light (Final Fantasy)
  • Garland (Final Fantasy)
  • Firion (Final Fantasy II)
  • The Emperor (Final Fantasy II)
  • Onion Knight (Final Fantasy III)
  • Cloud of Darkness (Final Fantasy III)
  • Cecil (Final Fantasy IV)
  • Kain (Final Fantasy IV)
  • Golbez (Final Fantasy V)
  • Bartz (Final Fantasy V)
  • Exdeath (Final Fantasy V)
  • Terra (Final Fantasy VI)
  • Kefka (Final Fantasy VI)
  • Cloud (Final Fantasy VII)
  • Sephiroth (Final Fantasy VII)
  • Squall (Final Fantasy VIII)
  • Ultimecia (Final Fantasy VIII)
  • Zidane (Final Fantasy IX)
  • Kuja (Final Fantasy IX)
  • Tidus (Final Fantasy X)
  • Jecht (Final Fantasy X)
  • Shantotto (Final Fantasy XI)
  • Vaan (Final Fantasy XII)
  • Lightning (Final Fantasy XIII)
  • Y’shtola (Final Fantasy XIV)
  • Noctis (Final Fantasy XV)
  • Ace (Final Fantasy Type-0)
  • Ramza (Final Fantasy Tactics)
In addition to these characters, Alexander, Ifrit, Leviathan, Odin, Ramuh, Shiva, and Bahamut will be available as summons.

As previously announced, Dissidia Final Fantasy NT will have a Season Pass that adds six additional playable characters post-release, as well as two additional weapons, costumes, and a digital mini-soundtrack.

Dissidia Final Fantasy NT is due out for PlayStation 4 on January 11 in Japan, and January 30 in North America and Europe.

https://gematsu.com/2017/12/dissidi...-character-roster-trailer#Quq4zWb0S6UFtxZz.99
 
Kojima Explains Death Stranding Gameplay and Lore
Hideo Kojima on what happens when your character dies, "Timefall," and that ubiquitous baby.



Partway through the latest clip from Death Stranding, Sam (played by Norman Reedus) watches as an explosion engulfs the giant, Lovecraftian-kaiju that projects through the fog. Suddenly we see an upside-down world submerged in water, where Sam exists among the flotsam and jetsam of the universe around him.

From the sound of it, this is where Sam, and the player, go every time they die. But don’t make the mistake of calling this “game over.” When you die in Death Stranding, you’re transported to this purgatory, where you’re free to explore in first-person. Because of some mysterious “unique” abilities Sam possesses, you can wander outside of your body, recovering items among other things. As Kojima explains, “At that point, you’re not dead or alive. It’s the equivalent of that screen that says ‘Continue?’ and a counter ticking down towards zero.”
"So as you saw in the trailer, you saw the crater, and when you come back, it’s still there. Most games would’ve taken you back to before the crater was made. So depending on the player, you might have a lot of craters all over the place -- depends on each player."

“Death will never pull you out of the game,” Kojima firmly stated.
Timefall

In the most recent trailer, you might’ve noticed a mystical, unnerving rain that seems to have the ability to manipulate time. It makes plants grow and wilt the second a droplet hits them, and it makes a human body age and deteriorate in a matter of seconds. That rain, which is not of this world, is called “Timefall,” and it is an integral part of Death Stranding’s story and lore.
On Babies and Robots

One of the very first images we ever saw of Death Stranding back at E3 2016 was a naked Norman Reedus waking up on a beach filled with death, and cradling a baby in his arms. Babies have gone on to be a focal point in last year’s Mads Mikkelsen trailer, as well as this most recent one. We asked Kojima if, in fact, the baby that washed upon a shore, transported into a tube, and appeared inside Sam’s esophagus was one and the same. He confirmed that it was.

http://uk.ign.com/articles/2017/12/11/kojima-explains-death-stranding-gameplay-and-lore

More at the link. Very intriguing but so much weird stuff in one game :lol:

There's still the hand prints, invisible creatures, the 5 levitating guys. Even in the trailer, there's a hand print next to the baby that gives the thumbs up. :lol:
 
no but i will try it the next time i fire it up

Update: Tested the SixAxis steering on GT Sport and I gotta say it's not bad. The steering sensitivity is quite good and responsive... and is way better than using the analog thumb stick.
While I'll continue to use my wheel for racing, I find that the SixAxis works better for me during drifting cuz I can make counter-steer corrections much faster (it's faster to turn a controller than it is a big steering wheel).
 
I would be 100% content with a remaster with the same MP, but they'd probably still find a way to ruin the game with added microtransactions.
Yeah I’d be happy with a remaster as well. I wanted a BC3 for the longest but with each new BF my interest in the series has waned. EA and DICE would ruin BC3 if they do make it
 
When this street fighter collection online is out in May I can't wait to beat all of u

2D > 3D SF
 
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