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Skill power is so low tho?This new predator set is fun to use. Watching rogues bleed out is so satisfying.
Just finished all the side missions and now farming for better Gear and Loadouts for DZ runs
GT: Aloe
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Skill power is so low tho?This new predator set is fun to use. Watching rogues bleed out is so satisfying.
Thats only witth he predator set on. If i go back to the set I had before, i get about 28k skill power. Skill isnt that important for the predator set. what you need for it is high damage.Skill power is so low tho?
Just finished all the side missions and now farming for better Gear and Loadouts for DZ runs
GT: Aloe
Level 13 .Skill power is so low tho?This new predator set is fun to use. Watching rogues bleed out is so satisfying.
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Just finished all the side missions and now farming for better Gear and Loadouts for DZ runs
GT: Aloe
Well I'm usually just doing dailys and the incursion . i have touched the dz since the update. Where do u see your crtic damage output? I know my damage output tho based on my guns.DPS doesn't necessarily mean much IMO. Its your damage output and how you crit that matters to me. Your weapons base damage still does the around the same 9-13k damage depending on weapon type.
Tank builds are the way to go now after the update. A tank will outlast a DPS heavy build all day in the DZ.
Howwwww. Stuck there for 2 hours yesterday with ppl that beat itthat part does get a little tricky. my friends and I already have it down to a 10ish minute run now.
it helps that we played clear sky all day when it first came out to figure out the patterns. There is a part where you can save some time by skipping a section.Howwwww. Stuck there for 2 hours yesterday with ppl that beat it
Beyond impossible
ima be on tonight... what you tryna do?anyone on XB1 running tonight?
I hope you guys put him in his place.
Did some more DZ farming last night. One guy kept going rogue and attacked my team but he was solo. His trash talk was pretty amusing.
Here is the list of changes to be implemented during the maintenance of June 03:
- Fixed a bug where High Value Target daily missions would not reset properly
- Fixed a bug where the final cutscene would only trigger after completing an incursion
- Fixed instances where Mobile Cover could be used to glitch through walls
- Fixed a bug that allowed players to skip parts of the Clear Sky incursion
- Added more kill volumes around Columbus Circle in Clear Sky
lolz we did. It was pretty entertaining. He told us to "come back when we were good"
I hope you guys put him in his place.
Ahh true, I think I would have enjoyed that more.I think this game would have been better if you had to pick a class to play instead of trying to have to figure out how to balance your stats to get the build you want. I don't know just a thought I had the other day when I was playing.
But it's annoying when I'm with a group and someone leaves or gets disconnected .^It's not a bug. they have that in place to prevent people from joining towards the end of the mission to just get the rewards. Once someone crosses the no respawn barrier (usually before entering the main mission area where the boss spawns) it locks everyone out who wasn't in the mission border.
what they need to do is fix matchmaking so that it doesnt group you with people who have crossed that barrier.