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Dont listen to him! I enjoy them.
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MS is banking that the game becomes as big as COD. It could turn out to be a great move
but it still said u cant loan or rent games at launch though................................just that people can share ur downloaded game libraryWell that silences a few rumors.
Good to see they arent completely crazy.
but it still said u cant loan or rent games at launch though................................just that people can share ur downloaded game library
Xbox One will deliver new benefits for gamers that are only possible with a system designed from the ground up to be ready and connected. Here are just a few examples:
Networking Technologies
- A new generation of games with power from the cloud: Because every Xbox One owner has a broadband connection, developers can create massive, persistent worlds that evolve even when you’re not playing.
- Your Xbox One is always ready: Xbox One is designed to run in a low-powered, connected state. This means your system, games and apps are always current and ready to play—no more waiting for updates.
- Stay connected to your friends: Never miss an opportunity to play games with your friends or to catch up with family on Skype. Use Skype in Snap mode to chat while you play games or watch TV. Or enjoy group video Skype calls with people around the world, all from the comfort of your living room.
- Access your entire games library from any Xbox One—no discs required: After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud. So, for example, while you are logged in at your friend’s house, you can play your games.
- Buy the way you want—disc or digital—on the same day: You’ll be able to buy disc-based games at traditional retailers or online through Xbox Live, on day of release.
A range of advanced technologies will make these scenarios possible, including:
Networking Requirements
- Superior wireless performance and coverage throughout the home: Xbox One is equipped with a gigabit Ethernet port and 802.11n wireless. With 802.11n, Xbox One can use the 5GHz wireless band which eliminates considerable interference from other devices in the home, such as cordless phones, Bluetooth devices and microwaves. Xbox One uses two wireless antennas, versus one in Xbox 360. This provides dramatically better coverage and sustained performance, which means faster internet speeds in more areas of your home.
- Faster connection to a world of smart devices: With Wi-Fi Direct, Xbox One can speak directly to smart wireless devices and connect to them through the cloud. This means your smartphone or tablet will interact with Xbox One seamlessly.
- Future proofed with power from the cloud: Microsoft has created a global network of more than 300,000 Xbox Live and Windows Azure servers, to help creators realize their visions of what is possible with a connected system.
To ensure Xbox One works optimally and can offer the experiences described above, it is designed with the following networking requirements:
With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.
- For an optimal experience, we recommend a broadband connection of 1.5Mbps. (For reference, the average global internet connection speed as measured recently by Akamai was 2.9 Mbps). In areas where an Ethernet connection is not available, you can connect using mobile broadband.
- While a persistent connection is not required, Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection.
At Xbox, we’ve always believed in a connected world of games and entertainment. With Xbox One, we are planning for a connected future. We can’t wait to show you what’s to come
Xbox One and Kinect offer easy and approachable ways to control your games and entertainment with your voice and gestures. By recognizing you, Xbox One can tailor personal experiences and customize content just for you.
At Microsoft, we prioritize your privacy. We understand that your personal data and privacy are important. Xbox One and Kinect will provide tools to put you in control of your data. These include:
- You are in control of what Kinect can see and hear: By design, you will determine how responsive and personalized your Xbox One is to you and your family during setup. The system will navigate you through key privacy options, like automatic or manual sign in, privacy settings, and clear notifications about how data is used. When Xbox One is on and you’re simply having a conversation in your living room, your conversation is not being recorded or uploaded.
- You are in control of when Kinect sensing is On, Off or Paused: If you don’t want the Kinect sensor on while playing games or enjoying your entertainment, you can pause Kinect. To turn off your Xbox One, just say “Xbox Off.” When the system is off, it’s only listening for the single voice command -- “Xbox On,” and you can even turn that feature off too. Some apps and games may require Kinect functionality to operate, so you’ll need to turn it back on for these experiences.
- You are in control of your personal data: You can play games or enjoy applications that use data, such as videos, photos, facial expressions, heart rate and more, but this data will not leave your Xbox One without your explicit permission. Here are a few examples of potential future scenarios:
- A fitness game could measure heart rate data to provide you with improved feedback on your workout, allow you to track your progress, or even measure calories burned.
- A card game could allow you to bluff your virtual opponent using your facial expressions.
We’ll have more information available as we get closer to product availability later this year.
- You can use other inputs to control your games, TV and entertainment experiences: While it’s faster to find what you’re looking for using your voice and gesture commands with Kinect, you can use a controller, your remote controls or your smart devices instead. And you can use all of these devices when Kinect is paused.
true but that still falls into the grey area of people without internet or shakey internet connectionsbut it still said u cant loan or rent games at launch though................................just that people can share ur downloaded game library
With up to 10 people tho. I think that's fair.
Networking Requirements
To ensure Xbox One works optimally and can offer the experiences described above, it is designed with the following networking requirements:
For an optimal experience, we recommend a broadband connection of 1.5Mbps. (For reference, the average global internet connection speed as measured recently by Akamai was 2.9 Mbps). In areas where an Ethernet connection is not available, you can connect using mobile broadband.
While a persistent connection is not required, Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection.
With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.
but it still said u cant loan or rent games at launch though................................just that people can share ur downloaded game library
With up to 10 people tho. I think that's fair.
true but that still falls into the grey area of people without internet or shakey internet connections
or what if ur internet is down
my bad i meant to edit but quoted instead
i just dont understand why they would do that so if my internet is down or dont have wifi because my internet cable is plugged into the computer my kid is using or i decided i wasnt gonna pay my internet bill because i needed gas money or something i cant play my video game????Interesting...
With this whole cloud based gaming, you WILL have to be connected to the net at all times. Microsoft just posted this on their site:
Networking Requirements
To ensure Xbox One works optimally and can offer the experiences described above, it is designed with the following networking requirements:
For an optimal experience, we recommend a broadband connection of 1.5Mbps. (For reference, the average global internet connection speed as measured recently by Akamai was 2.9 Mbps). In areas where an Ethernet connection is not available, you can connect using mobile broadband.
While a persistent connection is not required, Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection.
With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.
It does say that games "designed to take advantage of the cloud", so I guess it won't apply to all games. Either way, I can't wait to see what Sony and M$oft has to show at their conferences next week.
i just dont understand why they would do that so if my internet is down or dont have wifi because my internet cable is plugged into the computer my kid is using or i decided i wasnt gonna pay my internet bill because i needed gas money or something i cant play my video game????Interesting...
With this whole cloud based gaming, you WILL have to be connected to the net at all times. Microsoft just posted this on their site:
Networking Requirements
To ensure Xbox One works optimally and can offer the experiences described above, it is designed with the following networking requirements:
For an optimal experience, we recommend a broadband connection of 1.5Mbps. (For reference, the average global internet connection speed as measured recently by Akamai was 2.9 Mbps). In areas where an Ethernet connection is not available, you can connect using mobile broadband.
While a persistent connection is not required, Xbox One is designed to verify if system, application or game updates are needed and to see if you have acquired new games, or resold, traded in, or given your game to a friend. Games that are designed to take advantage of the cloud may require a connection.
With Xbox One you can game offline for up to 24 hours on your primary console, or one hour if you are logged on to a separate console accessing your library. Offline gaming is not possible after these prescribed times until you re-establish a connection, but you can still watch live TV and enjoy Blu-ray and DVD movies.
It does say that games "designed to take advantage of the cloud", so I guess it won't apply to all games. Either way, I can't wait to see what Sony and M$oft has to show at their conferences next week.
We leasing games ...no such thing as owning games anymore...developer wants all the control ....$65 to lease a damn game
chances are those 10 are going to have to be actual family members
with 10 "paid" accounts
and that loaning the profile will only allow 1 hour of play time
in all fairness sony could implement something similarmake no mistake, publishers want loaning, renting, and borrowing dead
that one hour of playtime is no different than a demo to them