Official: Street Fighter x Tekken vol whos your team

Originally Posted by TheGoldenChild

Originally Posted by xsourdieselx

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I wanna see a spammer go against combofiend or someone with skill
see what i mean? i dont understand why people keep calling others "spammers". if it works for them then why change strategy? if they face someone that actually knows how to fight, then they get murdered.. thats why i dont mind fighting spammers.. except in scramble room, cause it is a lot harder with 4 characters on screen
yeah and when you jump in scramble its laggy or was the couple times i played...i don't mind spammers but those hugo trolls get on my nerves 
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anyone here play AE 2012 on the ps3? I wanna play some good players, guarantee I'll wash anyone here on AE
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Originally Posted by TheGoldenChild

Originally Posted by xsourdieselx

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I wanna see a spammer go against combofiend or someone with skill
see what i mean? i dont understand why people keep calling others "spammers". if it works for them then why change strategy? if they face someone that actually knows how to fight, then they get murdered.. thats why i dont mind fighting spammers.. except in scramble room, cause it is a lot harder with 4 characters on screen
SKILLED spammers are VERY difficult to beat in any videogame tho. The ones in MK9>*. And it is so frustrating
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I always say "these dudes wouldn't even be allowed to play in tournaments"
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extra salty.
 
Man I bought SS4AE edition last week to try and learn and play (keep in mind I am a hardcore MK player) before I buy this game and I don't know how to play it and no one will help me
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It seems so hard to pull of combos etc
 
Originally Posted by hongcouver604

anyone here play AE 2012 on the ps3? I wanna play some good players, guarantee I'll wash anyone here on AE
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is ae 2012 a other game or is it just the arcade edition? did they patch it? i heard everyone only uses those extra characters they added evil ryu and whatever akuma 
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...might pick it up i was nice on the ps3 but havent played any fight games since i switched to 360
 
Originally Posted by TheGoldenChild

anyone play with pacman and megaman yet? new update is in the psn store
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This was probably the first and the last time I'd allow anyone to select him in my household.
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i still believe that capcom messed up by adding "fat megaman", pacman, toro and the other lame character.. shoulda added feng wei, dragunov, BRUCE, lee and streetfighter characters Adon, gouken, sakura, deejay, yun, yang, sean..

i think that they have made Hugo too strong in this game and heihachi way too slow
 
Megaman's EX Mega Buster. gah, it's terrible lol I think a regular shot is like 80 dmg? And the EX version is same 80 dmg
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Pacman I like a bit more.

They already got the next 12+ fighters on the disc locked, I forget who though.
Any of you guys use Ibuki yet? her kick launcher is insane, the character flew off screen.
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 It only worked when I tried l-m-h kick to launch though. Is this a glitch? 
 
Originally Posted by Stay Lurkin

Man I bought SS4AE edition last week to try and learn and play (keep in mind I am a hardcore MK player) before I buy this game and I don't know how to play it and no one will help me
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It seems so hard to pull of combos etc
they prob got some youtube character guides online... pretty sure there are faqs and stuff around. check SRK forums and keep at it, you will only get better and then things become fun.

  
 
Originally Posted by SOFA KING AWSM

Originally Posted by Stay Lurkin

Man I bought SS4AE edition last week to try and learn and play (keep in mind I am a hardcore MK player) before I buy this game and I don't know how to play it and no one will help me
laugh.gif


It seems so hard to pull of combos etc
they prob got some youtube character guides online... pretty sure there are faqs and stuff around. check SRK forums and keep at it, you will only get better and then things become fun.

  
also once you know how to do a launcher, it is easier to create combos between your characters. for the tekken characters it is harder to do a special step in a combo, at least for me it is. im not a stick player. so it makes it a little harder than it should be
 
One thing to note tho is that doing combos by going back and forth with both characters can cause your combo to not hit as hard. Go into training mode and turn the data on so you can see how much damage you're doing before you get happy that you know 20 hit combos, lol. Optimize your combos.
 
http://www.capcom-unity.c..._street_fighter_x_tekken
Hot on the heels of its March 6 release date, SFxT is about to kick off regular updates - meant to keep the experience fresh all through the year - with a blend of free and paid DLC. There's a whole bunch o' content coming, so let's break it all down...

Up first on April 3 are Swap Costumes that take the "alternate costume" DLC idea one step further - instead of offering basic alts, these outfits cross the fashion line by dressing SF characters as Tekken characters and vice versa. See Raven dress as Guy, Cammy as King and uh, Kuma as R. Mika...(?)

Swap Costumes are available for $1.00 (80 Microsoft Points) each, or if you wanna dive in for the whole assortment you can pick up the Street Fighter or Tekken collection packs for $13.00 (1040 MSP) each - buying one pack saves $6.00, grabbing both saves $12.00. April 3 also brings three free color packs, each containing four new additions to the palette for added customization options. Topping off the April 3 additions are three new quick combos, making for a total of five pre-programmed attack patterns. While spamming these pre-set combos is tempting, don't forget each use saps some of your Cross Gauge!

Shortly after those items arrive, look for a free tournament support title update that will add a new and faster way to select your gems from the versus screen via a dial system. We'll actually run a live stream this Monday at 4pm PT to show off this update, so head to our Twitch TV page for details. The tournament update will also include improvements to the online sound issues discussed in Ayano-san's earlier blog.

Looking just a few more weeks beyond the tournament support addition, the next big wave is a massive selection of free content delivered as a title update. This includes three new Assist Gem packs and six new Boost Gem packs, which add over 60 gems to the selection pool. This sizable infusion of new gems exponentially increases the customization options for every player, so we should see some interesting new loadouts once this DLC arrives. To that point, we're also tossing in three more gem slots per character in which you can save your preferred loadouts. Finally, this update comes complete with a free replay analyzer, which enables you to dissect each fighters' vital statistics.

The biggest additions come soon after the PlayStation Vita version launches later this year - the 12 characters debuting on Vita will come to consoles as a $20.00 (1600 MSP) bundle. I know many were worried past character pricing would push the cost of this update sky high, so I'm happy to say Blanka, Sakura, Guy, Cody, Elena, Dudley, Alisa, Bryan, Christie, Jack, Lars and Lei will not break the bank.

One additional note - the dev team is also already working on solutions to the infinite combos currently making the rounds on YouTube, and will have them patched up once these other updates are out the door.

I know this was a massive wall of text, so for further clarity, here's everything we discussed above. This all begins on April 3 with Swap Costumes, color packs and quick combos, and then rolls out over the next several weeks:

FREE
Nine new gem packs totaling 60+ new gems
Replay analyzer
Tournament support for gem selection
Three new quick combo pre-sets
Three additional gem loadout slots
Three new color packs with four colors each

PAID
Swap Costumes - $1.00 (80 MSP) each or in two $13.00 (1040 MSP) Street Fighter and/or Tekken packs
DLC characters - $20.00 (1600 MSP) for all 12 new fighters
 
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