- Reduced some of Kung Laoâs combo and overall damage.
- Reduced the damage on some special moves.
- Increased the damage scaling after Kitanaâs Enhanced ground fan toss.
- Adjusted some juggleâs damage scaling.
- Reduced the damage on some basic combos that were doing too much damage without using any meter.
- Increased Sheevaâs damage output for several of her moves and attacks.
- Temporarily Changed around some of Sonyaâs fighting style properties to reduce her ability to lock someone down in block stun.
- Changed Kanoâs Towards + FK to a low block.
- Reduced the recovery on Kanoâs Upball to be closer to Johnny Cageâs Flip Kick recovery.
- Increased the damage of some of Barakaâs special moves and attacks.
- It is easy to juggle combo after hitting someone with Barakaâs chopchop on the ground.
- Increased the damage scaling on a frozen opponent.
- Barakaâs Away + FK FP combo is now a true popup.
- Reduced some of Reptile's combo damage.
Making the shift to a 2D fighting plane, 2011's
Mortal Kombat has made a conceited effort to appeal to the hardcore fighting game audience. This first wave of hotfixes is all part of NetherRealm Studios' dedication to the gameplay experience, which has been good enough to see Mortal Kombat gain entry into the
2011 Evo Championship, later in the year [
full story].
When
Mortal Kombat Online talked to National Mortal Kombat Champion and seasoned tournament veteran,
Justin Wong, he showed optimism toward the longterm effects of patching the game, "
I believe that if MK9 keeps getting patches, it [definitely] will be [a] longterm for fighting tournaments."
In an interview with
G4TV, series co-creator
Ed Boon confirmed that
upcoming downloadable content featuring new character,
Skarlet, will include more extensive updates to gameplay and online functions. The Skarlet DLC is expected to be announced within the month, with a
Klassic Costume pack just revealed for an official
Friday announcement [
full story]!