XBOX GAMING THREAD | PHIL TRUE 4K

E3 Game of Show

  • Forza 7

    Votes: 7 7.1%
  • Anthem

    Votes: 12 12.1%
  • Monster Hunter World

    Votes: 5 5.1%
  • Marvel Vs. Capcom

    Votes: 9 9.1%
  • State of Decay 2

    Votes: 1 1.0%
  • Cuphead

    Votes: 8 8.1%
  • Call of Duty 2k18

    Votes: 13 13.1%
  • Battlefront 2

    Votes: 5 5.1%
  • Crackdown 3

    Votes: 2 2.0%
  • Far Cry 5

    Votes: 10 10.1%
  • Evil Within 2

    Votes: 0 0.0%
  • Wolfenstein 2

    Votes: 6 6.1%
  • Metro Exodus

    Votes: 2 2.0%
  • Destiny 2

    Votes: 6 6.1%
  • Beyond Good and Evil 2

    Votes: 0 0.0%
  • Dragon Ball Fighter Z

    Votes: 20 20.2%
  • Code Vein

    Votes: 1 1.0%
  • Sea of Thieves

    Votes: 2 2.0%
  • Southpark 2

    Votes: 5 5.1%
  • Kingdom Hearts 3

    Votes: 10 10.1%

  • Total voters
    99
That controller I ordered showed up today, has a 3.5MM headphone jack. No more stupid Chat Adaptor ruining my life.
 
CX71Cqk.jpg
 
Halo anyone?

I'd play but I'm pretty trash, I have two left hands.

Damn, some good deals on 2 TB HDDs:

http://www.bestbuy.com/site/wd-my-p...itanium/1902234.p?acampID=0&ref=8575135&loc=0

Of their ebay store

http://www.ebay.com/itm/20125534020...&afepn=5335869999&afepn=5335869999&rmvSB=true

For $30, bad part is it's store pick up only, maybe some of you are lucky to be able to buy from your local store. And maybe help a fellow NT out lol? My local stores are sold out.
 
Halo 5 matchmaking details

#1


COMPETITIVE SKILL RATING
The Competitive Skill Rating (CSR) system in Halo 5 is designed to ensure high quality matches between players of equal skill, on a per-playlist basis. When you first hop into any of the Arena playlists, you will play a series of placement matches before being earning your CSR. After you complete 10 games, you will be placed into one of 7 CSR ranks based on your performance.

Coming out of the Arena beta, we’ve renamed the ranks based on community feedback to provide a more familiar and easily understood sense of progression between ranks. The final CSR ranks for Halo 5: Guardians are Bronze, Silver, Gold, Platinum, Diamond, Onyx, and Champion.

BRONZE


SILVER


GOLD


PLATINUM


DIAMOND


After earning your starting rank, the ONLY way to increase your rank is by winning. For team-oriented playlists, this emphasizes the importance of team play. Whether you drop 30 kills in a game of Slayer or single-handedly capture every flag in a CTF match, wins are the only way to improve your CSR. As you win, you will progress through the 6 tiers of your rank. If you are skilled enough to continue winning at tier 6, you will advance to the next rank (yay!). Losing games will cause your progress within a rank to decrease, but you will never drop down a whole rank from losing. For example, if you spend all month working your way into Silver, losing won’t drop you back to Bronze.

ONYX


CHAMPION


At the highest end of the ranking system, we have the Onyx and Champion ranks which behave slightly differently than the other ranks. Once you reach Onyx, you will be shown your raw CSR score. Winning no longer increases your tier – it instead increases your CSR score. This allows you to compare yourself with greater precision to other players within the Onyx rank. If you establish yourself as one of the top 200 players in a playlist, you will earn the highly coveted rank of Champion and be shown your place within the top 200.

SEASONS
Seasons are a new competitive feature for Arena that gives you a chance to continuously challenge yourself while having the opportunity to earn monthly rewards. When Seasons debut later this year, your CSR in certain playlists will be reset and you will play your placement matches again. You get a fresh start each month to try to prove yourself in select Seasonal Arena playlists. This gives you a chance to top your performance from last season, and see how high of a rank you can achieve. Seasons will last for a month, and anybody who earns a CSR in a Seasonal Playlist will earn cosmetic rewards to commemorate the Season. (Here's a sneak peek at the emblem rewarded for the December season)



Season boundaries will also be an important milestone for when we make changes to the Arena experience based on community feedback. Once we launch, we will be listening for all types of feedback regarding Arena: favorite maps, mode settings, playlists, etc...We plan to implement all of these changes at season boundaries.

MATCHMAKING
Finding a balanced, low-ping match is of the utmost importance when playing Arena. Halo 5 is designed to have a high skill ceiling, and we know how frustrating it can be to play with or against players who aren’t at your skill level. We prioritize match quality above all else when finding matches in Arena. We begin by trying to find other players that are at your exact CSR. If we can’t find enough players, we very slowly open up this limitation and look for players that are around your same skill.

EVERY ARENA MATCH STARTS FROM THE BEGINNING
In Arena, you will never join a match that’s already in progress. You will get a fresh match every time without fear of putting your hard earned CSR at risk and joining a losing team in the middle of a match. Your skill, teamwork, and decision making during the entirety of each match will decide whether you win or lose. Since joining a match in progress is disabled for Arena matchmaking (still available in Custom Games and in Warzone), quitting out of a match damages the quality and experience for the other seven players in that match. Leaving your teammates high and dry is not cool. If you quit out of games, not only will you suffer a loss and forfeit any REQ points or XP but you’ll also receive a temporary cooldown penalty (ban) preventing you from matchmaking in Arena.

THE BANHAMMER STRIKES!


It’s important to us that everyone enjoys their experiences in Arena play. To maintain the quality of the Arena experience and sanctity of competition, a number of rules are in place for all Arena playlists. Halo 5: Guardians is engineered to detect and track the following behavior:

-Quitting matches
-Betrayals or team killing
-Idling (AFK)
-Intentional suicides
-Excessive disconnects

If you repeatedly engage in negative behaviors such as the ones listed above, you will receive a ban and be prevented from entering matchmaking. The duration of each ban is dependent on the offense and becomes more severe with each successive infraction, so continually killing your teammates to steal the Sniper Rifle will quickly lead to long timeouts from matchmade play.

THE NEXT GENERATION OF HALO ESPORTS STARTS OCTOBER 27!
No matter what your skill level, Arena is the place to be if you are looking for old or new school multiplayer competition on Xbox. With our new CSR System, finely tuned matchmaking, fair starts, and a banhammer stricter than a MLB World Series Umpire - we are incredibly excited to offer a live eSport for all owners of Halo 5 to participate in.

Whether you roll solo or with friends – the time has never been better to step up and define your Halo career, relive the legacy of Halo, trash-talk your friends, or show our Pro-Team how it’s done!
 
Just started playing The Wolf Among Us

This game is really really good. Like one of my favorites in a long while, good
 
I didn't like that seasons and rank method they used in Reach and it seems they're doing the same with Halo 5.

I just don't know why they don't just stick with the 1-50 rank?
 
Seasons are back? Smh. And the limited amount of spots in a rank too..
You copping Halo 5?

Pretty sure he will, I don't think he'll be liking playing the same 20 people back on Halo 3 MCC :rofl: and if he does buy it, he probably won't tell us lol

If anybody still thinking about H5 and still haven't pre ordered, I'd suggest buying from http://accessories.us.dell.com/sna/productdetail.aspx?c=us&l=en&s=dhs&cs=19&sku=a8511032 to get a $25 gift card emailed around 10 days after the game release, that's enough time to get Fallout 4 for $35. Just have to register an account and enroll yourself to their members program for free.

As far as the ranking, I'm going to take advantage in the first weeks to level up demolishing COD, Battlefield and Destiny scrubs who buy Halo 5 and suck at it. They're going to be like, "The Aim Down Sight is so weird in this game, and how do you melee people?"
 
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Seasons and the limited number of spots in a rank each do one thing. Force you to play continuously to maintain a rank and doing both at the same only compounds that.

We already saw this happen with Reach at a point it just rewards grinding it out. And looking at 343s track of match making there won't be any party restrictions either.
 
Seasons and the limited number of spots in a rank each do one thing. Force you to play continuously to maintain a rank and doing both at the same only compounds that.

We already saw this happen with Reach at a point it just rewards grinding it out. And looking at 343s track of match making there won't be any party restrictions either.
And sprint
 
Anyone know if Rank and Tier increase based on total cumulative wins, or does it also account for win percentage?

In other words, can you only win %40 of your matches, but grind and acquire X amount of wins to advance Tier?
 
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