- Mar 27, 2009
- 2,703
- 44
I hate that i watch these vids and get excited. same ol sam olOriginally Posted by quiickz
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I hate that i watch these vids and get excited. same ol sam olOriginally Posted by quiickz
Originally Posted by Mez 0ne
Yeah this thread has died down....I guess we're just waiting for some relevant news.
I'd love to play some MW 1 but I don't know many people on here who play, still my favorite COD. Been messing with MW2 again lately.
Match I had yesterday going 42-3 on Estate using SPAZ, without high�kill streaks�(highest I normally use is Sentry Gun or Harrier)....good times
Had to fast�forward�some parts cause Estate can get boring......Let me know if anyone wants to run....GT: MezOne
Originally Posted by Mez 0ne
Yeah this thread has died down....I guess we're just waiting for some relevant news.
I'd love to play some MW 1 but I don't know many people on here who play, still my favorite COD. Been messing with MW2 again lately.
Match I had yesterday going 42-3 on Estate using SPAZ, without high�kill streaks�(highest I normally use is Sentry Gun or Harrier)....good times
Had to fast�forward�some parts cause Estate can get boring......Let me know if anyone wants to run....GT: MezOne
Originally Posted by sole vintage
What's Known So Far
- Status of dedicated servers for PC version is still unknown, but the devs are still pushing for it to happen.
Multiplayer
- Quickscoping is in.
Originally Posted by sole vintage
What's Known So Far
- Status of dedicated servers for PC version is still unknown, but the devs are still pushing for it to happen.
Multiplayer
- Quickscoping is in.
Originally Posted by sole vintage
What's Known So Far
- Maps in general are being designed with less verticality compared to Modern Warfare 2, less places to hide in maps, reduced line of sights, which leads to more defined hotspots/killzones.
Originally Posted by sole vintage
What's Known So Far
- Maps in general are being designed with less verticality compared to Modern Warfare 2, less places to hide in maps, reduced line of sights, which leads to more defined hotspots/killzones.