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Hahaha! I didn't mean to be an @** when I replied to you, Booty. Apologies if it came across that way.
@WrightOne86
So there's some information going around that indicates that, with respect to PvP, those two perks (GHF/HSeeker) may not be as useful as they seem. Essentially the argument is that, when going up against other PRs, for example, the amount of extra damage those perks produce do not significantly change your TTK in comparison to your opponent using a weapon without those perks (say, Hawksaw/PDX).
With Headseeker specifically, the way the perk works requires you to hit the body first, then the head for bonus damage. However, in the time it takes the perk to activate, it's very likely that a (skilled) player will have already taken the advantage by only hitting headshots (ie. you probably should disengage, or lose the fight).
Here is a link to a study done on HS:
Hope this helps/spurs further discussion!
Def some interesting points about the combo of those 2 perks and headseeker and such. I guess I will have to give it a spin in crucible eventually and see how I like it.
I am all about my double stability + grenadier perkThis Grasp has everything I wanted. Don't care about scope not being oas either. Grenadier used to be the perk I'd laugh at all the time but now it's clutch for Crucible. Tripmine party even though they nerfed it.
The infamous crouch enhanced zoom + grenadier combo is still terribly amusing for someone to roll though