Destiny Thread (Bungie) - 9/9/14

Momma we made it!!!!!!!!!

Dat Fatebringer doe... Finally!!!!

Hopefully it's Arc Burn this week so we can have a 3 man Fatebringer Nightfall. The sweet sweet sound of hand cannons going off left and right along with head shot grenade explosions. :smokin
 
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Anybody want to do a hard mode raid tonight before the reset? Hoping to get this helmet so i can get off team Forever 29.
 
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Yesterday was a good day of part time raiding :lol HM oracles and Templar got me hunter gloves, chest and fatebringer. Later helped a group with atheon normal on my titan and got epilogue. Later on again did gatekeeper and atheon on HM with another group and got my 3rd VoC, 2ND hezens vengeance and 4th timebreaker.
 
Just want to let you all know that I hate you all for getting the Epilogue to drop for you
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I swear 2 characters a week on HM and have never received even 1
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That and the foil (fusion) rifle are the only 2 weapons I need from that place.
 
With extra vanguard marks/crucible marks are you guys just buying weps/armor to break them down for energy?

Also, if I level up a weapon to the point where it requires ascendant energy then break it down, will it give me more energy? Or would I be better off just breaking it down right away since it will provide the same amount either way?
 
With extra vanguard marks/crucible marks are you guys just buying weps/armor to break them down for energy?

Also, if I level up a weapon to the point where it requires ascendant energy then break it down, will it give me more energy? Or would I be better off just breaking it down right away since it will provide the same amount either way?

Yes it will give you 4-6 energy along with a chance of gaining a telemetry. If you have the slot and time to upgrade it with bounties and such then yea go ahead. And yes I think most of us buy weapons and break them down.

Shards, everyone has a surplus of I think. Energy is a bit more of a need now as weapons come more easily, at least for me. I haven't had the best of luck when it comes to armor in VoG, about 10 HM runs, along with 4 regular runs on my 2 Titans and only 1 pair of gloves, 1 pair of boots, and 1 chest. I did get 5 Helmets, but each one is worse than the one I got from the first drop.
 
With extra vanguard marks/crucible marks are you guys just buying weps/armor to break them down for energy?

Also, if I level up a weapon to the point where it requires ascendant energy then break it down, will it give me more energy? Or would I be better off just breaking it down right away since it will provide the same amount either way?
Yes, if you level it, you will get more mats when you break it down. Is it worth your time? Ehhh I doubt it. Especially with there being new materials needed in the DLC.

I bought a speeder and a thrust system from Xur to waste some marks.
 
I'm still waiting to get the fatebringer and the rocket launcher that shall not be named. thats all i want in the game.

with that said i need to run the hard raid and a nightfall nd a weekly heroic tonight. i dont belong to any teams tho. none of yall like me. :(
 
With extra vanguard marks/crucible marks are you guys just buying weps/armor to break them down for energy?

Also, if I level up a weapon to the point where it requires ascendant energy then break it down, will it give me more energy? Or would I be better off just breaking it down right away since it will provide the same amount either way?
I found out the hard way it caps at 200 :{ they need to raise that and glimmer cap.
 
Destiny Update inbound. Exotics are coming off the workbench. Estimated time of arrival is before 11AM Pacific.

Tweeted from Bungie. Looks like the Exotic Buffs are coming today. Hope they buff the Thorn nicely and bring the Vex back to it's former glory.
 
Yes it will give you 4-6 energy along with a chance of gaining a telemetry. If you have the slot and time to upgrade it with bounties and such then yea go ahead. And yes I think most of us buy weapons and break them down.

Shards, everyone has a surplus of I think. Energy is a bit more of a need now as weapons come more easily, at least for me. I haven't had the best of luck when it comes to armor in VoG, about 10 HM runs, along with 4 regular runs on my 2 Titans and only 1 pair of gloves, 1 pair of boots, and 1 chest. I did get 5 Helmets, but each one is worse than the one I got from the first drop.

Thanks for the info. Yeah I have more than enough shards. Just waiting to be blessed with raid boots and gloves and I'll max them to hit 30 with the quickness. Been 29 for like 3-4 weeks :x
 
I found out the hard way it caps at 200 :{ they need to raise that and glimmer cap.

Word. I knew the vanguard capped at 200 and I never really cared for crucible so I finally hit max this weekend and was like oh **** I better go buy something with all these lol. A higher glimmer cap would be nice, but I usually end up blowing a few thou-wow on ammo packs when I max out :lol
 
Destiny Update inbound. Exotics are coming off the workbench. Estimated time of arrival is before 11AM Pacific.


View media item 1283339

Tweeted from Bungie. Looks like the Exotic Buffs are coming today. Hope they buff the Thorn nicely and bring the Vex back to it's former glory.

Fun! I've long fantasized about that Mythoclast..
 
 
Destiny Update inbound. Exotics are coming off the workbench. Estimated time of arrival is before 11AM Pacific.





Tweeted from Bungie. Looks like the Exotic Buffs are coming today. Hope they buff the Thorn nicely and bring the Vex back to it's former glory.
Fun! I've long fantasized about that Mythoclast..
It's garbage for now... Unless they buff it nicely...
 
 
Destiny Update inbound. Exotics are coming off the workbench. Estimated time of arrival is before 11AM Pacific.

Tweeted from Bungie. Looks like the Exotic Buffs are coming today. Hope they buff the Thorn nicely and bring the Vex back to it's former glory.
Please Basedgod let them raise the clip size or charge rate for Pocket Finite. Might actually have to finish that bad juju bounty too.
 
I think having the Mythoclast before the nerf ruined it for some people. I didnt get it until last week and I think its an amazing gun. 
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 Can only imagine how it used to be. 
 
I think having the Mythoclast before the nerf ruined it for some people. I didnt get it until last week and I think its an amazing gun. :lol  Can only imagine how it used to be. 

Word, I think I'm hanging onto the pre-nerf thought of the gun. Plus I just like how it looks :D

Speaking of banging out a bounty, I need to do my Thorn one..
 
http://www.bungie.net/en/News/News?aid=12433

Looks like they patched the Templar being sent off the cliff via Grenades. Glad I got the Fatebringer last night.

Thorn and Vex buff look nice. Also the new Exotic Shards from Xur for 7 strange coins are very interesting...

1.1 : The one about Exotics. And the Raid!

Today's patch includes the long-awaited arrival of Exotics weapon buffs, additional acquisition paths for destination upgrade materials, along with additional changes to exotic gear node upgrading in preparation for the soon-to-be-released expansion, The Dark Below. We're also correcting issues induced by our more recent update to the Raid.

Weapons
Exotics

Exotic Weapons are designed to look, feel, and sound overpowered. At the same time, they are not supposed to break the balance of the game. We hope these weapons challenge the way players think about their loadouts. Exotics will be a constant work in-progress!
General

  • In preparation for the Dark Below, Exotic Armor and Weapons no longer require Ascendant Materials to upgrade
  • The final upgrade node of all Exotic Gear will require an Exotic Shard
  • Exotic Shards can be obtained by one of the following means:
    • Dismantling unwanted Exotics
    • Purchased from Xur for 7 Strange Coins
  • Exotics now start at a higher base Attack value and have a narrowed upgrade range to compensate
  • Projectiles now briefly highlight targets on impact
  • Mark of the Devourer DoT (damage-over-time) upgrade increased against PvE enemy targets
  • Reload Speed increased
  • Magazine Size increased
  • Ammo inventory size increased
  • Stability and Weapon Handling increased
  • Magazine Size increased to 8 bursts (was 5)
  • Ammo inventory size increased
  • String of Curses now also decreases the cooldown of your Super on kill
  • Adjusted effects to not block first person reticle
Hard Light
  • Stability increased
  • Perfect Balance upgrade replaced by Fitted Stock (increases maximum possible weapon Stability)
Suros Regime
  • Lowered total damage at the end of the mag on SUROS Regime upgrade to be more in line with the Glass Half Full perk on Legendary Auto Rifles
Monte Carlo
  • Stability increased
  • Range slightly decreased
  • Monte Carlo Method upgrade now also has a chance to fully charge melee ability on kill
MIDA Multi-Tool
  • MIDA rounds now have increased knockback against targets in both PvE and PvP
  • Send It upgrade (which was redundant) replaced by Speed Reload
Red Death
  • Rate of Fire increased slightly, but Burst Damage reduced to compensate
  • Weapon Handling speed increased
  • Player Speed increased while Plan C is in hand
Pocket Infinity
  • Speed Reload upgrade replaced by Extended Clip which allows the option to increase magazine size (5 bursts)
Vex Mythoclast
  • Attack Power increased to 323 (from 300)
  • Base Damage increased, fixing bug we introduced in previous patch
  • Enhanced Battery upgrade by Extended Mag (this change still allows for a significant upgrade to Magazine Size, but less than before)
Invective
  • Reload Speed increased significantly, auto fires slightly slower
Ice Breaker
  • Send It upgrade replaced by Lightweight (which was redundant as Icebreaker already had maximum range) 
  • New effects for enemies killed by Ice Breaker upgrade
Patience and Time
  • Snapshot upgrade replaced by Custom Optics (provides a lower zoom option)
Super Good Advice
  • Stability increased
  • Magazine Size increased to 3 (was 1)
     
Activities
  • Fixed an issue we introduced in a previous patch, in which Atheon did not correctly send 3 players through the time gates
  • Fixed an exploit where the Templar could be forced off its platform
Daily Heroic Story

  • Destination Materials now drop from completing the Daily Heroic
  • Removed the ‘Relic Hunter’ Bounty 
  • Destination Materials now drop from completing the Daily Patrol Bounty 
Vendors

  • Reduced Cryptarch reputation gain from Engrams, but reputation reward packages now have an increased chance for Legendary Engrams
  • Players will now be able to use Vanguard Marks and Crucible Marks to purchase Spinmetal, Relic Iron, Spirit Bloom, and Helium Filaments from the Vanguard and Crucible Quartermasters in the Tower
  • Xur now sells a new material, Exotic Shards, to upgrade the final node of Exotics for 7 Strange Coins
  • Faction Class Items (ex: FWC Cloak, Dead Orbit Mark, etc.) are now replaced by Faction Emblems in the rank-up reward packages from Faction Vendors

Technical

  • Networking fixes, which should reduce the instance of the Bee family of KTOs
  • Fixed an issue in which using Xbox One party chat induced a slower frame rate
 
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beat me to it I was about to post. Update went live for me heads up to yall. So we don't need ascendant material anymore to upgrade?
 
Good look by the guy who told me last night to save my "useless" exotic gauntlets:

"Exotic Shards can be obtained by one of the following means:
Dismantling unwanted Exotics"
 
I mean with you getting the fatebringer it doesn't make that much of a difference whether we push him off or not, he's still easy to do it normally. It's just that we won't be getting the extra chest now with 2 mats and maybe a chance at an exotic.

But at least we got it done yesterday.

So they upgraded the Vex with 7.67% more damage by letting us get the 323. However, I want to see how much base damage did they increase it by because in its current state it was a joke.
 
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I mean with you getting the fatebringer it doesn't make that much of a difference whether we push him off or not, he's still easy to do it normally. It's just that we won't be getting the extra chest now with 2 mats and maybe a chance at an exotic.

But at least we got it done yesterday.

So they upgraded the Vex with 7.67% more damage by letting us get the 323. However, I want to see how much base damage did they increase it by because in its current state it was a joke.
Kinda exciting to have the first weapon over 300 damage though, no? 
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