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Man my My Player just started freezing after each game before you get the press conference..I never had autosave on or nothing like that? Anybody else have this problem and know how to fix it??
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Originally Posted by washanobotit
Man my My Player just started freezing after each game before you get the press conference..I never had autosave on or nothing like that? Anybody else have this problem and know how to fix it??
Stop using those dumb default rosters BlazersOriginally Posted by Blazers21NTNP
Just played the Thunder for the 4th time in my season with the Nuggets, and KD went for 63 points. Dude shot the ball 50 times.(24/50; 9/26 3PT, 6/6 FT)
There's no way to import new rosters into an already started Season Mode, is there? Shouldn't have started it on release day.Originally Posted by DCAllAmerican
Stop using those dumb default rosters BlazersOriginally Posted by Blazers21NTNP
Just played the Thunder for the 4th time in my season with the Nuggets, and KD went for 63 points. Dude shot the ball 50 times.(24/50; 9/26 3PT, 6/6 FT)
me three. i havent been able to do press conferences forever because of thisOriginally Posted by KING x RIECE
Originally Posted by washanobotit
Man my My Player just started freezing after each game before you get the press conference..I never had autosave on or nothing like that? Anybody else have this problem and know how to fix it??
me too.
Originally Posted by Chrisphreezy
me three. i havent been able to do press conferences forever because of thisOriginally Posted by KING x RIECE
Originally Posted by washanobotit
Man my My Player just started freezing after each game before you get the press conference..I never had autosave on or nothing like that? Anybody else have this problem and know how to fix it??
me too.
ill join, mind sending an invite? can u change it to HOF difficulty instead of all-star? my psn: ning726. been lookin for another league.Originally Posted by EkinKlat
I would be down BUT the Fantasy man...Just not a huge fan of thatOriginally Posted by Andrew630
If any of you guys want to join a 30 man PS3 NBA 2K11 Fantasy league, go find this league to join.
PSN: Androo
Name: The League 69
Mode: All-Star
Season: 30 games
Min: 9
Sim Min: 12
Draft: Fantasy
Trade Deadline: Yes
Playoff Format: 3, 3, 5
Flex: 3 days
More details on the draft once we get enough people.
Originally Posted by Chrisphreezy
me three. i havent been able to do press conferences forever because of thisOriginally Posted by KING x RIECE
Originally Posted by washanobotit
Man my My Player just started freezing after each game before you get the press conference..I never had autosave on or nothing like that? Anybody else have this problem and know how to fix it??
me too.
[h2]NBA 2K11 v1.2 Update Releasing 11/24 on XBOX 360/PS3, PC TBD[/h2]
by NBA 2K on Tuesday, November 23, 2010 at 4:43pm
Hi all,
Belowyou will find notes for the upcoming NBA 2K11 v1.2 patch update. As youcan see, we have worked hard to take fan feedback and make the"greatest sports game of this generation" (IGN) that much better. Theupdate is slated to hit PlayStation 3, XBOX 360, and PC platforms overthe next couple weeks. I will be updating this note as we secureofficial release dates for each platform (we may have an update on oneplatform very shortly) so please be on the lookout for these additions.Feel free to leave your feedback in the comments below and we'll do ourbest to answer them as quickly as possible. Thank you!
- Ronnie2K
Approximate Launch Date/Times
PlayStation 3: Wednesday, November 24th, 2010 - 2 AM PST
XBOX 360: Wednesday, November 24th, 2010
PC: TBD
GENERAL GAME FEATURES
-Fixed a soft hang that would occur when loading an in-game save thatwas created during a timeout situation. This change also affectsin-game saves created in the various game modes (Association, MyPlayer, etc.). It addresses the My Player freeze issue that some of youhave run into: http://www.2ksports.com/forums/showthread.php?t=272363.
-Fixed a hang on startup (when the game went to load files) that wouldhappen when the user had a large number of saved files on the harddrive/storage device.
- The Cleveland Cavaliers court floor has been updated to reflect the design being used for the 2010-11 season.
-The ‘My Rookie of the Year’, ‘One for All’, and ‘Not Over Yet’Achievements/Trophies should now properly unlock once the necessaryconditions are met.
- Long socks should no longer appear visually corrupted during gameplay.
- Correct player signatures are now shown on Pressbooks that are uploaded to the 2K Sports server.
-The ‘Player Progression’ menu (Located in Features -> LivingRosters) should now properly work when new Living Roster updates areapplied. Please delete the ‘Player Progression’ save file after thepatch is released so the system can bring the file up-to-date.
GAMEPLAY
- Improved Shot Stick shot release timing and consistency across offline and online games.
- Fixed a rare hang that would occur when intentionally fouling the inbounder.
- Dunks will now branch into mid-air collisions, resulting in contact layups and changes in shots.
- Big men with low vertical ratings will now jump the appropriate height when rebounding and contesting shots.
-Addressed an exploit when using the Hopstep Dunk. Players will nowbranch to a contested shot animation when defenders are nearby.
- The ballhandler will no longer pick up his dribble when a ‘take charge’ attempt fails.
- Users are now able to execute the Crossover move when using the ‘Alternate A’ controller configuration.
-Added high trajectory shots when the shot is taken along the baseline. This will reduce/eliminate baseline shots that just hit off the side ofthe backboard.
- Addressed a playcalling issue where non-stars are getting a bulk of the plays run for them during specific situations.
- Queued pass/shot commands are now deleted when a fumbled catch occurs.
- Improvements have been made to the directional passing system with the end result being more accurate pass targeting.
- Tuned under-basket shots such that big players are no longer overpowered by smaller defenders, thus forcing a bad shot.
- Body-ups have been re-tuned such that good dribblers do not ‘lose’ during a mismatch or by taking good angles.
- Queuing a fake pass command when catching the ball will no longer result in a touch pass.
- Missed and inaccurate passes will now play at an appropriate rate when passing out of a shot or contact shot.
-Long range passes have been re-tuned to fix a gameplay exploit. Also,improved defender reactions on such passes so that they are properlycontested.
- Users are no longer able to call a timeout when they are bobbling the ball.
- Improved AI logic for boxing out, ensuring that players go into boxout situations when appropriate.
- Players boxing out their opponent should no longer be called for Over the Back fouls.
-Tuned ‘Take Charge’ logic such that charges will now be properly calledwhen the defender is set. This includes a fix for the pro-hop exploitwhere charges were not being called.
- Fixed an issuewith player swapping during rolling inbounds; users will no longer bestuck controlling a player with the inability to switch players.
- AI defenders will no longer closely guard bad shooters far from the hoop when not necessary.
-Improved AI steal behavior and tuned the overall stealfrequency/difficulty; defenders should now only attempt steals whenthey are actually looking at the ball.
- On the ‘Casual’game style only, defenders are now slightly slower to react on passes,thus limiting the number of pass deflections.
PRESENTATION
- Fixed a long hang that would sometimes occur at the end of the highlight reel between quarters.
-When an Arena Music event is triggered, it will now randomly select oneof the available songs instead of always playing the first song in thelist.
- Addressed a few minor audio issues includinginstances where the commentators would call a few players by the wrongname, instances where a commentary line would cut out mid-sentence,instances where the commentary would refer to a missed shot as a madeshot, and clean-up in the Doris Burke analysis during playoffsituations.
- The commentators will now tell Coach‘stories’ during gameplay. These stories tie-in with the Player/Teamstories for an increased presentation experience.
- Users are now able to button through lengthy substitution overlays and get right back to gameplay.
- Fixed a very rare hang that would happen during the Player of the Game segment at the end of the game.
- Fixed an occurrence where the incorrect portrait was displayed for a created/generated player.
ONLINE
-Voice Chat improvements have been made to eliminate/reduce the amountof background static that can be heard in Team-Up/Pick-Up games.
- Users are no longer able to substitute in injured/fouled out players during Crew games.
- Opponents can no longer see Pick and Roll and Play Calling icons during online games.
- Addressed a game disconnect issue when one user would call a timeout, quit out of the game, and attempt to start another game.
ASSOCIATION
-Addressed a hang that would occur in the transition between the 1st and2nd quarters in the weeks leading up to the All-Star break.
-Injured players will no longer lose their Player Role due to an injury,which ultimately led to may unhappy players around the league.
-Fixed an issue that caused a decrease in trading activity in futureyears. This same issue also resulted in valued free agents not signingduring the free agency time period of the offseason.
-Home court advantage (for simulated games) has been toned down duringthe regular season, and even more so during the playoffs (this fix alsoapplies to My Player mode).
- Participating in Intra-Squad Scrimmages will no longer disable Intentional Fouls during regular NBA games.
- Addressed an issue where trade values would drop to 1-star when a Weekly Practice was scheduled.
- Fixed a bug where coaches would get fired continuously (this fix also applies to My Player mode).
-Users are now able to properly waive players in the Training Campperiod of the offseason when there are more than 15 players signed tothe team.
- Corrected an issue where the QualifyingOffers period was automatically getting skipped, thus not allowingusers to make qualifying offers to their restricted free agents.
- Addressed an issue where Potential values weren’t being properly updated in the player progression system.
-Existing NBA players should no longer have their signature animationschanged at the end of every season based on their skillprogression/regression (this fix also applies to My Player mode).
-Fixed an issue where generated players would be created with the awardhistory of a player currently in the Hall of Fame (this fix alsoapplies to My Player mode).
- Tuned rookie generationcode such that incoming talent is more in-line with players already inthe league. Other generation improvements were made as well, includingbetter secondary position logic along with adjustments to the size ofthe incoming players (this fix also applies to My Player mode).
- Users are now able to call plays during Intra-Squad Scrimmages in the Live Practice feature.
-Players who have the ‘Prospect’ player role are now much more forgivingof their role, meaning they will no longer become upset when they arein the role until they have reached a high rating.
-Addressed a number of other smaller issues within the mode (better CPUlogic when accepting/declining Team Options, undrafted rookies shouldno longer sign larger than expected contracts, etc.).
MY PLAYER
(Anumber of issues that also affect My Player mode were listed above inthe Association section. Those issues were noted as such.)
- Addressed a hang that would sometimes occur when completing a game during the NBA time period.
- The user’s team will now be more efficient in finding a trade to one of the requested teams when a Trade Request is made.
- The Rookie of the Year Milestone should now properly unlock when the conditions are met.
- Addressed a playcalling issue where the dribbler would hold the ball until the last second during My Player games.
-PlayVision art is now drawn on the floor when the CPU calls a play,easily enabling the user to follow the action on the court.
**ADDITIONfrom Ronnie: Getting the question a lot about whether My Player's thatfroze before can be salvaged. The answer is in most cases, yes. As longas the data isn't corrupt. Do not quote me but many of you will be ableto pick up and play your old My Player like nothing ever happened.Happy gaming!
LINK
Thanks man. I pray this works... I just started the 2nd round of the playoffs and i did not want to restartOriginally Posted by myshoegameheavy
Originally Posted by Chrisphreezy
me three. i havent been able to do press conferences forever because of thisOriginally Posted by KING x RIECE
Originally Posted by washanobotit
Man my My Player just started freezing after each game before you get the press conference..I never had autosave on or nothing like that? Anybody else have this problem and know how to fix it??
me too.
try looking at the box score after every game. even if you dont care, just force yourself to do it. then when you click quit, it should progress smoothly.
Originally Posted by jretro23
edit- nice to see the big patch finally dropping