- 11,352
- 12,482
- Joined
- Jan 4, 2012
...but where one door closes, another opens:
It's about damn time.
These games **** on THPS
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: this_feature_currently_requires_accessing_site_using_safari
...but where one door closes, another opens:
what are you even talking about? Tegra X1 came out the same year the Nvidia Shield was released in 2015, same as the Switch. the so-called old Tegra you were talking about that was released was the Tegra 4 on the Shield Portable. after that, there was the K1 which was used on other 3rd party android gaming devices. so you got your assumptions wrong. it is not old but new although under-powered. the customized X1 chip used on the Switch has nothing to do with portability, cooling nor power but rather as I had suspected even before has something to do with cost=cutting and maximizing profit. Nintendo could have used a much better battery capacity to offset the battery consumption of the device. they already ported games that have less development or fewer visual fidelity which can save them more money.
it depends really on how modern consoles are going to be made in the future. as far as 2013 consoles go, compare the size of the PS4 to that of the Steam Deck. also, you are forgetting about cloud gaming which is a game changer for home consoles and portable console gaming. you can have an underpowered portable gaming console perform a visually striking game efficiently thru the cloud.
I'll possibly get a Steam Deck that I'll use for playing and stream or remote play thru my Gaming PC. I used to stream playing laptop to laptop before and the visuals and performance were incredible when I first tried it.
it depends really on how modern consoles are going to be made in the future. as far as 2013 consoles go, compare the size of the PS4 to that of the Steam Deck. also, you are forgetting about cloud gaming which is a game changer for home consoles and portable console gaming. you can have an underpowered portable gaming console perform a visually striking game efficiently thru the cloud.
We're saying the same thing
Switch came out in 2017 so it was using a chip that came out in 2015. In 2017 Nvidia already had desktop GPUs on Pascal architecture while the Tegra X1 was using the old Maxwell architecture.
So the Switch was using an older chip with an older architecture and it was downclocked compared to the Shield TV. People thought the Switch was going to be using the Tegra X2 since Nvidia said the Switch would be using the latest Geforce architecture.
Digital Foundry did a write up about it.
![]()
Standard Tegra X1 'confirmed' as Switch's processor
The final piece of the puzzle has seemingly fallen into place. Hardware analysis site Tech Insights updated its own Nin…www.eurogamer.net
It's using a standard X1 so it should run at the same speeds as a the Shield TV when docked and battery life is not an issue but Nintendo lowered it. Hacked Switches could be overclocked to use the full power.
My point is that a portable coming out now can't be as powerful as current gen consoles. The gap will be too wide that it will affect development of games.
A steam deck can match the PS4 because it's using new tech to match older tech in a portable form factor. A PS5 portable won't be possible for a long time.
I don't believe it's a novelty other than it hasn't reached that level of refinement yet. I'm sure there is a market for it. they just need proper promotions and a longterm commitment for it's continuing development. Stadia would have been nice but really needs some support like any other new venture. if I'm going to be asked what's a novelty for me? it's 3D VR gaming.I've tried the streaming thing every gen since ps3
It's just a novelty
I'd just rather take my ps6 with me on the go, I'm fine paying for two consoles, one powerful, one one portable
...but where one door closes, another opens:
here is the thing, the X2's application wasn't made for gaming, it was made for automotives. reason enough why the recent refreshed Shield and Switch v2 and OLED got an updated X1+ hardware in 2019. so the only available gaming hardware was the X1 when the Switch was made. they are not old just because they are under-powered. you are saying that they could have used the X2 chip, well those are rumors. it's the same thing when people were saying that the updated Shield could have used the X2 the same time those rumors of the Switch coming out with the leaks. it's not like the Switch went the Wii U treatment which pretty much used an old architecture with boost clocks. you can argue all day what available SoC is for portable gaming application, if you can find one, you are welcome to share.
We're saying the same thing
Switch came out in 2017 so it was using a chip that came out in 2015. In 2017 Nvidia already had desktop GPUs on Pascal architecture while the Tegra X1 was using the old Maxwell architecture.
So the Switch was using an older chip with an older architecture and it was downclocked compared to the Shield TV. People thought the Switch was going to be using the Tegra X2 since Nvidia said the Switch would be using the latest Geforce architecture.
Digital Foundry did a write up about it.
![]()
Standard Tegra X1 'confirmed' as Switch's processor
The final piece of the puzzle has seemingly fallen into place. Hardware analysis site Tech Insights updated its own Nin…www.eurogamer.net
It's using a standard X1 so it should run at the same speeds as a the Shield TV when docked and battery life is not an issue but Nintendo lowered it. Hacked Switches could be overclocked to use the full power.
My point is that a portable coming out now can't be as powerful as current gen consoles. The gap will be too wide that it will affect development of games.
A steam deck can match the PS4 because it's using new tech to match older tech in a portable form factor. A PS5 portable won't be possible for a long time.
with the way things are going with the desktop/console GPUs, that would be unlikely. it would depend on the customization of the mobile chips to make that happen. but as you say, right now atleast, it is not yet cost-effective. however, with the rate of development of microchips nowadays, the wait couldn't be any longer. it would depend on the marketability and demand for it that such development would get fast-tracked. anyways, both home console and portable gaming can co-exist. so one would need a higher spec while the other used for power-efficiency.This is pretty incorrect actually. The PS5's power is essentially equivalent to a 2080. It's more than possible to make a portable as powerful if not more powerful than that RIGHT NOW. It just wouldn't be cost effective. Not to mention the heat factor.
Review? Feedback? Impression? Thx.![]()
I do.