Honestly, I didn't view AKI's system as being anywhere near methodical.
No fatigue, not many different speed settings for wrestlers, moves didn't have to be built up means I could powerbomb my opponent within the first 5 seconds of the match.
People loved that series because it was fun. It definitely wasn't methodical by any stretch.
I always wished it played more like a wrestling simulation and I think they would have eventually gotten there since towards the end of the series they finally introduced Weight Detection .
Someone mentioned Fire Pro, but I agree with whoever said Fire Pro is just not visually appealing to most so it wouldn't catch on.
If any of you are familiar with the King of Colosseum series (PS2) have seen what a wrestling simulation looks like. Made by the developers of Fire Pro, KOC was a 3D Wrestling Simulation. IMO, Easily the best 1-Player wrestling game out there.