Battlefield: 3 -Official Thread- Be Advised: We are Mission Launch -

Got the e-mail for the beta too. Had to change my draws
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Originally Posted by RHYTHMentality

Originally Posted by WitnessMyCalm21
Wait hold up, are you supposed to redeem a code that came with MoH or something right now right now?
 
Or did they just send you this e-mail like, "We saw you put in WORK on MoH multiplayer, son."
 
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That def wasnt it. 
I dont remember ever redeeming a code or anything. I think they know who preordered the LE MoH version through the code u put in wen u first played the game or something like that and made u sign up an ea account. Man honestly i dont know, but people  are saying just to be patient if u did preorder MoH and ull get ur Email soon enough. if not then idk what to tell u... 
 
Originally Posted by WitnessMyCalm21

Originally Posted by RHYTHMentality

Originally Posted by WitnessMyCalm21
Wait hold up, are you supposed to redeem a code that came with MoH or something right now right now?
 
Or did they just send you this e-mail like, "We saw you put in WORK on MoH multiplayer, son."
 
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That def wasnt it. 
I dont remember ever redeeming a code or anything. I think they know who preordered the LE MoH version through the code u put in wen u first played the game or something like that and made u sign up an ea account. Man honestly i dont know, but people  are saying just to be patient if u did preorder MoH and ull get ur Email soon enough. if not then idk what to tell u... 

nah u had to blow someone didn't u 
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looks like my GPU is biting the dust soon.

going to have to get two 570s before BF3 comes out.. that thing is going to look
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with 570s in SLI
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Originally Posted by IMASOLEMAN18

if i got that email too will i be able to use it without the medal of honor game disk?

yeah they are just gonna send you a code and you will be able to download the beta 
im assuming...but thats how it works 98% of the time 
 
Originally Posted by zk1MPLS

Originally Posted by KidJoke

Originally Posted by Bob Lobblaw


yezzir
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 Always disliked that about bf2.

Same with BF: BC2. You got guns with a bipod, yet you couldn't go prone.
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Thats one of the cool things I noticed when I was testing BF3. When you go prone and aim down the sights of an LMG or Sniper, your dude sets up the bipod. I was mowing dudes down with the M249 and PKM.
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Anyone still play BC2? I grabbed it during that Steam sale a while back, but I haven't been on Steam playing anything in about a month or two
 
[color= rgb(255, 0, 0)]damn man.... i really don't wanna wait anymore. game is amazing. [/color]
 
MOAR NEW FOOTAGE - ALPHA TRIAL - CRAZY!








*Tears of Joy*�
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"Hostile Personal, Hostile personal... i repeat we got some hostile personal."
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man this game is too $$#@@#! beautiful, only wish i had a strong pc because my laptop cant run my bfbc2 on it .... so ill stick to the 360 version, but i cant lie mouse is better than analog controls
 
Joystiq PS3 hands on impressions (http://www.joystiq.com/20...ling-myself-on-the-ps3/)

Then something weird happened: we captured the first two objectives. Nothing out of the ordinary, I know, but it was then that the map funneled players underground into an enclosed subway system. Down there, the game called for far more twitchy reflexes than the "go anywhere, do whatever" style of emergent sandbox gameplay so prevalent in the Bad Company games. While sneaking through storage rooms and methodically checking every nook and cranny for potential murderers, the mindset was very different down below: if I'm seen, I will be instantly killed.

It added an unfamiliar, yet welcome sense of tension to the conflict. I was playing Battlefield, but I also felt like I was playing Team Deathmatch in Call of Duty. I could still spawn on my squad, I could change classes at will, but this kind of "quick, turn and shoot!" style of gameplay, demanding hawk-like eyes and a quick trigger finger, just came out of nowhere. Where did my Battlefield go?

from NeoGaf
 
Honestly, im nervous that the BF series will turn into what CoD is today. I myself am a "product" of CoD and so are many others. But those people switch up their playstyle & concept of the way they play the game to what theyre playing. %+!+ i did, but there are so many ppl out there that wont , & carry over their cod playstyles / playing like straight @!!% to BF... I play BF cause its a great change of pace & the playstyle is different from CoD. CoD does nothing for me anymore , and i just started playing CoD MP last summer during Mw2. 
But one thing i will say, is that the POSSIBLE CoD effect will be more prelevant on consoles than on PC. Most people wont go out and by a completely new PC to run BF3 having no idea what to except or if theyre going to like it, so theyll just stick to their consoles. 

Idk though, we'll see. 

Anywho, heres another article on the PS3 version.

[h1]
[h1]I’ve Seen Battlefield 3 on PS3 Firsthand. It’s Spectacular.[/h1]


Brian Crecente — The last time I saw Kevin O'Leary he had a beard. A tier-one beard. These day's he's wrangling press for Battlefield 3. Right now he's walking me behind a curtain on the second floor of a New York City ballroom to a Playstation 3 set-up on a back room television.

They won't allow me to play the game myself, but this will be the first time I've had a chance to see the eagerly-anticipated Battlefield 3 playing on a console in person. I, and probably lots of you, had a chance to see the game played on a PS3 during an appearance on Jimmy Fallon's late night show. But I asked for a chance to check the game out to see how the console version compared to the computer one in person.

Later I went back and played through a multiplayer level of the game on a computer, just to refresh my memory. (Check out a quick video tour of that map here.)

Initially there isn't a lot of difference to notice. O'Leary is guiding his soldier through the familiar Fault-Line series of gameplay shown off on Fallon and elsewhere. Another soldier shoulders his way into a garage, works his way through the building and then out into a parking lot where the group is ambushed.

Things look very similar, but then I start to notice some subtle differences. The lighting is the biggest difference. In the Playstation 3 version the shadows cast across the opening sequence are sharper, there's less subtlety in the way the light is diffused. During the gunfight that takes place outside in the parking lot there seems to be a lot less smoke and dust on the PS3 version. When my teammates fire, their barrels don't spew out smoke that quickly dissipates. In the PC version the entire parking lot seems to be clouded with debris, smoke and dust, in the PS3 version the same scene seems clearer, cleaner.

But these are the sort of differences you'd only notice if you were looking for them. At first blush, the Playstation 3 version of Battlefield 3 is every bit as impressive as the computer version. The fidelity of the urban battlefield is overwhelming, the nuance of details found in the buildings, cars and make up of the city serve as a sort of camouflage for the action that unravels during the gunfight. It's hard to spot enemies until they open fire.

Most importantly, the PS3 version won't disappoint fans who found the PC version of the game thrilling. While I wasn't able to play through the level, O'Leary pointed out some minor, obvious differences, between the controls of the PC and PS3 version. The game will use the directional pad, for instance, to allow you to turn on a weapon-mounted flashlight. It also changes your weapon's firing mode and brings up your character's special kit in multiplayer.

As my short time in front of the PS3 version of the game wrapped up, I ask O'Leary if we can expect to see Move support on the game.

"Right now we're focused on shipping the best game in October," he responds, completely side-stepping the question.

It sounds like the game's next big showing will be at Gamescom in Germany next month. Hopefully we'll get a chance to play the game on a console there.

http://kotaku.com/5823213/ive-seen-battlefield-3-on-ps3-its-spectacular/gallery/1
[/h1]


http://kotaku.com/5823213/ive-seen-battlefield-3-on-ps3-its-spectacular/gallery/1
 
Originally Posted by sole vintage

Joystiq PS3 hands on impressions (http://www.joystiq.com/20...ling-myself-on-the-ps3/)

Then something weird happened: we captured the first two objectives. Nothing out of the ordinary, I know, but it was then that the map funneled players underground into an enclosed subway system. Down there, the game called for far more twitchy reflexes than the "go anywhere, do whatever" style of emergent sandbox gameplay so prevalent in the Bad Company games. While sneaking through storage rooms and methodically checking every nook and cranny for potential murderers, the mindset was very different down below: if I'm seen, I will be instantly killed.

It added an unfamiliar, yet welcome sense of tension to the conflict. I was playing Battlefield, but I also felt like I was playing Team Deathmatch in Call of Duty. I could still spawn on my squad, I could change classes at will, but this kind of "quick, turn and shoot!" style of gameplay, demanding hawk-like eyes and a quick trigger finger, just came out of nowhere. Where did my Battlefield go?

from NeoGaf
Strange, when I played the alpha, it didn't feel like like COD at all. Sure, the fighting gets real hectic when you're in the subway tunnels, mostly due to the tight quarters down there, but it never once felt like COD to me.
 
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