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Wrong!!! Semi-Auto shotguns actually have less recoil due to the mechanism that automatically loads a new shell into the chamber. That and also semi-auto shotguns have a buffer spring in the stock to help lessen recoil. So you can actually rapidly shoot a semi auto shotty. And Shotguns can shoot out to 100 yards with a slug and a holo-sight can work for that. Same for the handguns, even the semi-auto FNP .45 is frequentlyu outfitted with holo sights. Anyway holo sights are better for CQB short range distances, they offer the advantage of quick target acquisition and have no magnification. Now an ACOG sight is another story, you will not find those on most CQB weapons.Originally Posted by 0cks
As far as the shotty's go they really shouldn't be effective in an open environment. Basically they could lower the range. Same with those auto handguns. !@# does a gun like this need a holo sight on it for? They should be short range weapons that are difficult to control imo.Originally Posted by quiickz
Originally Posted by Mr DragonFly Jones
Yeah I don't understand taking away shotguns as secondary..just make them less overpowered.
Shotgun and a handgun/launcher would be stupid
Now how realistic would that be? A shotgun that wouldn't kill in 1 hit? Pointless, make them primary weapons. And as for the machine pistols being taken out as secondaries is good as well, the PP2000/TMP/M93 was more effective than the MP5K and Vector. Those guns should be Sub-Machine Guns.