- May 19, 2004
- 10,646
- 9,739
Kids think PlayStation 5/XSX graphics and power is something. They have no idea what it’s like jumping from 32/64 bit to 128 bit in 1999/2000 era.
They hyped about load times being faster, but they don’t know what it’s like to go from FF9 being 4 discs to FFX being 1. We saw the real future.
Plus we didn’t have to worry about companies caring to sell 10 million copies of AAA titles of the same franchise over and over with little differences in gameplay. AAA wasn’t even a thing back then.
We grew up in a world of innovative gaming, where everyone was trying to create their own lane. I look at Capcom for example: all the fighting games, all the mega man games, breath of fire, viewtiful joe, Ghosts n Goblins, to go along with Resident Evil and Devil May Cry in the 90s and 2000s. Now it’s basically Monster Hunter, SF, DMC, and RE. And don’t get me started on ports. The “let me re-release a game from 1993 to gauge if the people want another one in the series” is one of the stupidest mentalities I’ve ever seen. Don’t get me wrong, I have some ports, but I would rather see them continue the series. Look at the success of Streets of Rage IV. There were ports on the genesis mini, but no single releases that sold crazy, however people LOVE SoR4 and the game has sold very well.
I think that’s why I’m attracted to indie developers so much. They’re keeping the passion that was in our childhoods alive with their simple and fun mechanics. They’re doing so much with so little. Look at Among Us. That’s probably the simplest game made in Flash and it’s phenomenal. I just finished up Luminous Avenger IX and I’ll be going to Inti Creates from now on to get my Mega Man X/Zero fix. Can’t wait for Azure Gunvolt 3.
TLDR; I really miss the passion that went into retro games and appreciate this thread for existing.
I think the jump from Atari level graphics/gameplay to NES graphics/gameplay at least on the console level was far more impressive. You had sprites with detail, far more 'involved' gameplay, sound enhancements, etc...
I've been through the Saturn/PSX/N64 to DC and there was a definite progression in the 3D technology along with the storage media also growing in size, etc... but looking back on it Atari to NES was something else.
I will add that during the Saturn/PSX/N64 and DC/GC/PS2/XBox era, PC gaming at least with 3D games was far more immersive in the visuals and gameplay department.
PC gaming jumped the shark during the X360 and PS3 era with the high costs, high power consumption, etc...
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